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ARestlessKnight

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Everything posted by ARestlessKnight

  1. It was in fact the graphics driver. I will submit a bug report to AMD. Thanks for your time and help @warjort!
  2. I do have the latest and greatest from AMD. I will rollback and try again to verify that it's the driver. I find it a little odd b/c the base game seems to run without issue (Initial client through actual gameplay verified)
  3. Sorry, for whatever reason Pastebin has decided the paste is pending moderation. Here is a hastebin link instead: https://hastebin.com/iyavozezat.yaml
  4. Hello all! I am trying to get back into Minecraft modding after quite the hiatus. I am on Windows 11 Pro (Version: 21H2 Build: 22000.795). I freshly installed the Oracle JDK 17 (64bit using the .msi installer for Windows), IntelliJ Community Edition 2022 (Build #IC-222.3345.118), and the latest stable release of the MDK (1.19-41.1.0). Gradle syncs and runs the genIntelliJRuns task just fine. When I try to run the runClient task I get a JVM EXCEPTION_ACCESS_VIOLATION: https://pastebin.com/6YqFGfSj Any help or advice would be appreciated P.S. I have tried uninstalling and fresh installing everything again (as well as the OpenJDK version of 17 and 18)
  5. 1. Attackdamage is an int, but you have it as a float. If you're using an IDE it should be able to tell you what each constructor expects. (Actually followed a similar tutorial and had the same mistake), 2. Don't use static initializers for registration, the new preferred method is deferred registration. Check out the docs, but basically you create a deferred registry and use the register method of that object (takes the item name as a string and a supplier (i.e. a function that returns a new instance of that object).

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