So I'm setting up a small 1.7.10 modded server to play with some friends.. I have made servers before with the same modpack but I'm having some issues? I'm not sure what I'm doing wrong so if anyone could help me figure it out it would be very appreciated ❤️
>I'm using this version of forge: 1.7.10-10.13.4.1614
>java -server -d64 -Xms3072M -Xmx4096M -jar Bees.jar gui (Bees.jar is the server, I just rename it to smth random always..)
>I do know that 1.7.10 is not supported anymore, but a lot of the mods I use are exclusive to that version.
>I tried to find if this has been resolved before, but couldn't find anything. I'm very sorry if this has been solved before and I'm just bad at finding things.
"[Server thread/INFO] [FML]: The state engine was in incorrect state ERRORED and forced into state SERVER_STOPPED. Errors may have been discarded.
Server thread/INFO] [FML]: The state engine was in incorrect state ERRORED and forced into state AVAILABLE. Errors may have been discarded"
>Crash report:
Caused by: java.lang.ClassNotFoundException: net.minecraft.client.gui.GuiScreen
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:191)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
Caused by: java.lang.RuntimeException: Attempted to load class bdw for invalid side SERVER
at cpw.mods.fml.common.asm.transformers.SideTransformer.transform(SideTransformer.java:50)
at net.minecraft.launchwrapper.LaunchClassLoader.runTransformers(LaunchClassLoader.java:279)
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:176)
>A bunch of things from cmd I thought may be helpful:
[17:06:18] [Server thread/WARN] [FML]: Can't revert to frozen GameData state without freezing first.
[17:06:18] [Server thread/INFO] [FML]: Applying holder lookups
[17:06:18] [Server thread/INFO] [FML]: Holder lookups applied
[17:06:18] [Server thread/INFO] [FML]: The state engine was in incorrect state ERRORED and forced into state SERVER_STOPPED. Errors may have been discarded.
[17:06:18] [Server thread/INFO] [FML]: The state engine was in incorrect state ERRORED and forced into state AVAILABLE. Errors may have been discarded.
>This thing:
A detailed walkthrough of the error, its code path and all known details is as follows:
-- System Details --
Details:
Minecraft Version: 1.7.10
Operating System: Windows 10 (amd64) version 10.0
Java Version: 1.8.0_171, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 3258406256 bytes (3107 MB) / 3444572160 bytes (3285 MB) up to 3817865216 bytes (3641 MB)
JVM Flags: 2 total; -Xms3072M -Xmx4096M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1614 21 mods loaded, 21 mods active
States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
UCHI mcp{9.05} [Minecraft Coder Pack] (minecraft.jar)
UCHI FML{7.10.99.99} [Forge
>Mods etc.