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Setua_Silverkin

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  1. Okay. I just tried to do a local install in an abandoned folder, and got a libraries folder that I then used to replace the stock one in the FTP transfer. I tried to run the server, and got this ( https://pastebin.com/YLnv2aNJ ), which may or may not be the same error log as before. Not sure. Any other ideas?
  2. The server host handles it for me by loading a forge jar from a folder. I replaced the outdated forge in the folder with the latest universal jar renamed to the original's path, but am working on rolling that back now. I unfortunately can not use the forge installer through the server site, as it is using an FTP file connection, which doesn't allow running of files aside from the server software.
  3. Hey everyone, I'm not sure if this should go here or in ModderSupport, but I figured I would try here first. I'm putting together a small server to use with my friends with the FadeHost service, which is built off of the Multicraft platform. Unfortunately, Multicraft doesn't have any forums as far as I can tell, so I brought it here, as I'm using Forge in the server anyways. I went through and fixed a couple of errors in the console and files, (corrupted world file, clientside mods in the server mod folder, incompatible CodeChickenLib version, etc), and have now hit a brick wall. I try and run the server, and it goes for about 20-ish seconds, and crashes. Just stops. The console isn't giving me any recognizable error messages, and it is not generating a crash log, as it isn't getting that far. I've tried googling different lines that could be problematic and just wind up getting sent to a full crash report that doesn't match much of my console output. I'm not sure what to do at this point, so if anyone could help, that would be much appreciated. Below I have included a Pastebin to my console output. https://pastebin.com/aWRgMUC4

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