I am hoping to build a mod that uses components to construct machine parts in a similar fashion to how Tinker's Construct builds tools. Rather than create textures and models for each part and then stitch them together for the final item, I was wondering if there would be a way to simply specify a few colors and generate the texture from there in game. Based on my current implementation, it would be based upon the item's metadata.
Is this possible? Or even a good idea?
Also, this is my first post, nice to meet you all.