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Create DynamicTextures async
So im trying to convert a lot of BufferedImages to DynamicTextures ( new DynamicTexture(image) ) within a for loop. Well my minecraft just crashed now. So I tried to put it in a Thread, without succes: No OpenGL context found in the current thread. So how can I do this async?
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[SOLVED] Crash when loading
Ok, so downloading on a separate thread.. Thank! ❤️
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[SOLVED] Crash when loading
Points to internet
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[SOLVED] Crash when loading
Url points to a .jpg U can see that in the code
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[SOLVED] Crash when loading
So the converting to dynamictextures takes so long? Not the ImageIO.read?
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[SOLVED] Crash when loading
But the worlddownloader mod, litterly loads a whole world.. But they have a loading screen, and with that everything went fine... Should something like that work?
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[SOLVED] Crash when loading
Well why do I need to explain my whole project? I just wanna know how I can load things (that takes some time) without crashing my mc
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[SOLVED] Crash when loading
I was just typing it, calm.. What i was typing: Load frames in from a url (yea i know i could just put them in the jar, but no thats not what i want), then putting the frame (DynamicTexture) in a array, from there I can render them
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[SOLVED] Crash when loading
video = new VidManager(args[2], Integer.parseInt(args[3])); video.importAllFrames();
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[SOLVED] Crash when loading
wow, im stupid... ok yea https://paste.md-5.net/corabewihu.coffee
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[SOLVED] Crash when loading
I dont need code in specific xD.. Just wanted to know how I could do this, Maybe some kind of loading screen or something?
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[SOLVED] Crash when loading
So I want to "import" some photos and convert them to dynamictextures... I have it in a for loop, but my whole mc will freeze when I run it... Converting the photos Async gave a lot of errors. But maybe theres another solution?
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[SOLVED] Get vehicle of EntityPlayer
Thanks! How can I set this topic to solved?
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[SOLVED] Get vehicle of EntityPlayer
I want to get the vehicle of the EntityPlayer... So like the minecart where the player is in.. How can I accomplish that? - Jason
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