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Nyancatpig

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Tree Puncher

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  1. I've been trying to create a block that has multiple textures, and it works but the front face doesn't face the player when it is placed, much like a crafting table rather than a piston. I'm using this as the block model { "parent": "block/cube", "textures": { "particle": "tm:blocks/marble", "down": "tm:blocks/black_marble_b", "up": "tm:blocks/black_marble_t", "east": "tm:blocks/black_marble_e", "west": "tm:blocks/black_marble_w", "north": "tm:blocks/concrete_black", "south": "tm:blocks/marble" } } And this is he blockstate { "forge_marker": 1, "defaults": { "model": "tm:black_marble" }, "variants": { "normal": [{}], "inventory": [{}], "facing": { "north": {}, "south": {"y": 180}, "west": {"y": 270}, "east": {"y": 90}, "up": {"x": -90}, "down": {"x": 90} } } } Again, the textures are loading but they aren't facing the player. I would appreciate any help possible.
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