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I just can't make this work.
Hello, I have been trying to make a working update for one of my mods for hours today, but I just can't figure these two things out: how do you test for an ore dictionary value of a specific type, and how do you change the item type of an itemstack?
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Mod wont load in dev[solved]
Right brfore going to bed, I found a fix
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Mod wont load in dev[solved]
Don’t know how to fix it
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Mod wont load in dev[solved]
As nothing but the texture differs between them. Found the error using jei running with the debugger and crashing
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Mod wont load in dev[solved]
It freezes when loading copper ore, and the code carries over to all other ores
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Mod wont load in dev[solved]
It crashes on loading my custom ores(they don’t generate, so that is not the problem)
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Mod wont load in dev[solved]
And the debugger simply amplifys the crash to a full system crash
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Mod wont load in dev[solved]
Im on intellij
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Mod wont load in dev[solved]
They are all set up under blockores
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Mod wont load in dev[solved]
As for debug tactics, no errors show
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Mod wont load in dev[solved]
It may be to do with metatata usage erroring.
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Mod wont load in dev[solved]
The debugger crashes my computer on my ores, so thats out for obvious reasons. and the crash is from the ores, I just can’t find what I’ve done wrong. Generation is not implemented.
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Mod wont load in dev[solved]
Crash report: https://gist.github.com/enderger/cff0cd632be6a4ef323478d0e34490b0 Mod: https://github.com/enderger/UOL
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mods wont load
Xaros, I think, is liteloader
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