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TheRam

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  1. Of course! I was sure I never implemented event.registerServerCommand in Main before when it had worked. I must be mistaken though because as soon as I put it in Main it worked right away. Perhaps I accidentally removed it when rolling back API installs idk I couldn't implement CommandBase btw only ICommand looks to work This mod is meant for server-side only so compareTo always returning 0 shouldn't really be a problem right? at any rate, I appreciate the help thanks a million ill make sure to not add attachments next time
  2. Hi, I have limited experience with forge modding, but I'm fairly well practiced in many different coding languages especially java as it is one of my first. I'm having a problem at seemingly the most basic level. I had written a small hello world command to be added to my forge mod, and it worked. You type /cmd then in-game chat returns "hello world!", easy right? Well now the exact same code is no longer working I even started all the way over with a new workspace with the default example mod, and just added the cmd.java on its own. chat just returns that it is not a command, even though the mod compiles and loads. cmd.java

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