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Shuaiouke

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  1. it crashes whether I change or not and EntityLivingBase.java
  2. I put EntityLivingBase.addPotionEffect(new PotionEffect(MobEffects.BLINDNESS, 20, 1)); in it and MC crashed as soon as I open the world and if I changed addPotionEffect to static, it doesn't crash when I load, but when I sleep
  3. emm yes? what's wrong with that or you have a way to pull it out? I have a package called hack because of no reason and has a Var class inside just with vars
  4. just MCP for minecraft 1.12 in EntityPlayer.java
  5. I wanted to make a mod for me and my friends to play with and it will give player blindness 10 when they are standing still and 5 when they are running, then I found this: if (this.isSprinting()) { this.jumpMovementFactor = (float)((double)this.jumpMovementFactor + (double)this.speedInAir * 0.3D); } so I want to do EntityLivingBase.addPotionEffect(new PotionEffect(MobEffects.BLINDNESS, 20, 1)); here but eclipse told me I need to change addPotionEffect to static, why. Edited: And since blindness stops sprinting so I need to make blindness doesn't stop sprinting and I have no idea how
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