Hello,
I am currently starting back up into modding(haven't done it since 1.7.10) and have watched some tutorials and tried to relearn the basics to start back modding again. It went well until I got around to making a custom furnace. It has a couple of issues:
1. If I put a stack of each item of the recipe into the furnace and let it smelt, it will go fine for a little bit then the Gui stops working and I can no longer smelt any items even if I break and replace the block itself. I have to reenter the game to get it to work again, yet then it still stops after a bit.
2. If I have multiple blocks smelting, when they get done individually, they will add one output to all the blocks, essentially duplicating the output.
3. Is there a way to implement a breakBlock without using IInventory?
Any help is appreciated as I am inexperienced and am willing to learn. Here are the codes:
Tile Entity
Recipes
Block Class
Gui
Container
TileEntitySpaceTimeManipulator.java
SpaceTimeManipulatorRecipes.java
SpaceTimeManipulator.java
GuiSpaceTimeManipulator.java
ContainerSpaceTimeManipulator.java