If your launcher allows it and you have enough ram, add to the jvm flags this:
-Xmx1G
modify 1G depending on how much ram you have, if you have for example, 4GB I recommend you using 1G, or if you have 8GB you can use 2G or 3G without any problems
EDIT:
At the end of your JVM flags you have -Xmx256M, remove it (you already have -Xmx1G inside)
Hi, what should I do so that when a player clicks a GuiScreen button save to the world data that the player has clicked the button.
My idea is to make a book, and on the first opening it appears another texture with a button, and that button leads to the main page and makes the initial texture doesn't show anymore.
(Sorry for my bad english)
Thanks
Why? When it's deprecated it means that it remains in the api but it may be removed in future releases, am I wrong? I prefer not using deprecated methods, but if I need to use them I will ? there is no more chance I see
Hi, I am starting in the forge programming (I think I know enough java) and I would like to create a 2 wide block like a bed, but I want it to be a table, I've been searching in the forums and I saw this.setBlockBounds(and a serie of floats) but when i put it it gives me an error saying me "Cannot resolve method 'setBlockBounds(float, float, float, float, float, float)". Can anyone help me please?
EDIT: SOLVED
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