Downloaded latest CLIENT version and launched without any mods, this error soon appeared during the loading entity renderer phase:
The game crashed whilst initializing gameError: java.lang.IllegalStateException: can't pop unfinished ProgressBar Rendering Setup
Heres the full crash report:
---- Minecraft Crash Report ----
// Uh... Did I do that?
Time: 3/7/19 6:03 PM
Description: Initializing game
java.lang.IllegalStateException: can't pop unfinished ProgressBar Rendering Setup
at net.minecraftforge.fml.common.ProgressManager.pop(ProgressManager.java:35)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:492)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:326)
at net.minecraft.client.main.Main.main(SourceFile:120)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:497)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at net.minecraftforge.fml.common.ProgressManager.pop(ProgressManager.java:35)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:492)
-- Initialization --
Details:
Stacktrace:
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:326)
at net.minecraft.client.main.Main.main(SourceFile:120)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:497)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
-- System Details --
Details:
Minecraft Version: 1.8
Operating System: Windows 10 (amd64) version 10.0
Java Version: 1.8.0_51, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 955211248 bytes (910 MB) / 1207959552 bytes (1152 MB) up to 2147483648 bytes (2048 MB)
JVM Flags: 8 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx2G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v9.10 FML v8.0.127.1103 2 mods loaded, 2 mods active
mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized
FML{8.0.127.1103} [Forge Mod Loader] (fml-1.8-8.0.127.1103.jar) Unloaded->Constructed->Pre-initialized
Loaded coremods (and transformers):
GL info: ' Vendor: 'Intel' Version: '4.0.0 - Build 10.18.10.4358' Renderer: 'Intel(R) HD Graphics 4000'
Launched Version: 1.8-FML8.0.127.1103
LWJGL: 2.9.1
OpenGL: Intel(R) HD Graphics 4000 GL version 4.0.0 - Build 10.18.10.4358, Intel
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.
Using VBOs: Yes
Is Modded: Definitely; Client brand changed to 'fml'
Type: Client (map_client.txt)
Resource Packs: [SlimeFun Texture v2.1 (MC 1.12).zip]
Current Language: English (US)
Profiler Position: N/A (disabled)
Please help, I want to play on my latest server I found. Thanks :)