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MineAngerBR

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  1. I'm only trying to do what the author did, because himself modified someone else's mod, updating from minecraft 1.4.7 until 1.6.4 But i'm trying to do this for myself, i'm not trying to steal the credits or nothing like this, and the "developer" is nowhere to be seen, and the original developer from the original mod i don't even know the name
  2. Okay, you said for me to use a modern version, but that would force me to recreate my ready modpack, and i know that i will need to change all of the IDs again, because the other "updated" minecraft versions have a lot of different IDs from the 1.5.2 version, especially bigger mods like IndustrialCraft2 Can't i just modify something inside the mod and make it work?
  3. Hello, users from Minecraft Forge, my name is Junior, and this is my first post here, sorry for mistakes in my english(not my native language), and because i'm not in the latest version of Minecraft. I am creating a modpack for me and my friends to use, and a server for my friend to host (his PC is waaaay better than mine), and i'm preparing that modpack since 2014, and now i finally get rid of all id conflicts, worldgen problems, and glitches, but one mod now is getting me crazy. The mod is "Portable Mning Laser", from this link: "https://www.minecraftforum.net/forums/mapping-and-modding-java-edition/minecraft-mods/1287736-1-6-4-portable-mining-laser". When i use this mod in my single-player, it works flawlessly, but when i try to run it in my server, it crashes with this message: "cpw.mods.fml.common.LoaderException: java.lang.NoSuchMethodError: net.minecraft.block.Block.func_94330_A()Ljava/lang/String; Caused by: java.lang.NoSuchMethodError: net.minecraft.block.Block.func_94330_A()Ljava/lang/String; atmod_PML2.PML2.load(PML2.java:117) And the developers had gone missing from the Minecraft Forum, their last login years ago... When i searched this error, i saw 2 results here, saying that in somewhere on this mod, have some "@SideOnly (Client)" thing, so i begin to search for modding tutorials, but when i look at the mod's .class/.java files, i got really confused, the mod shows some classes about Risugami's ModLoader, but the mod is prepared to run with Forge, importing a lot of classes from Forge and minecraft client classes too, and using a lot of var's, and i don't know how to rewrite some parts of the mod and have it working into the server. I can show the .java files, crash-reports, and everything needed to help
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