I can't seem to get the textures to work in game. Can some please help me?
package com.bruhitspax.simplethings.entity.render;
import com.bruhitspax.simplethings.entity.EntityStalker;
import com.bruhitspax.simplethings.util.Reference;
import net.minecraft.client.model.ModelBase;
import net.minecraft.client.model.ModelZombie;
import net.minecraft.client.renderer.entity.RenderLiving;
import net.minecraft.client.renderer.entity.RenderManager;
import net.minecraft.util.ResourceLocation;
public class RenderStalker extends RenderLiving<EntityStalker> {
public static final ResourceLocation TEXTURES = new ResourceLocation(Reference.MOD_ID + ":" + ":textures/entity/stalker.png");
public RenderStalker(RenderManager manager)
{
super(manager, new ModelZombie(), 1.0F);
}
@Override
protected ResourceLocation getEntityTexture(EntityStalker entity) {
return TEXTURES;
}
@Override
protected void applyRotations(EntityStalker entityLiving, float p_77043_2_, float rotationYaw, float partialTicks) {
super.applyRotations(entityLiving, p_77043_2_, rotationYaw, partialTicks);
}
}