VRIDO
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Posts posted by VRIDO
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2 hours ago, diesieben07 said:
Code style, issue 1.
You are absolutely right. I read a lot of manuals, but for some reason I thought that the proxy works to separate the logical server and the client.
May I ask you an example of what a proxy is used for in brief. After all, it turns out that I even register gui everywhere?
I myself already read "Common issues and recommendations" useful, but difficult for beginners)).
It turns out the desired proxy scheme looks like: Client ext. IProxy и Server ext. IProxy
Thanks so much for wasting your time here.
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Hey. I am new to Minecraft modding, and I have a problem that I can't fix.
I have a screen with a graphical interface, and every time I try to open it connecting to the server, it does not open. The block continues to have inventory on the server (checked by a hopper). Everything as a whole works but the interface itself does not open.
(Block Analyzer)
If you run a local world, everything works as it should.
I probably make some kind of stupid mistake. But I do not have enough experience to understand what I'm doing wrong.There are no errors in the log like. But I will attach it. Client Server
Here is the class of the block itself, as well as the whole mod is also available in the repository. GitHub
[SOLVED] GUI does not open on server
in Modder Support
Posted
Thanks for the information, it is really useful to me.
I understand that at 1.12 you cannot completely abandon the proxy (as you said).
But you said in 1.13 you can use @EventBusSubscriber. I use them now on 1.12 (RegistryHandler, ModelRegistryHandler).