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Osito1325

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Everything posted by Osito1325

  1. I will do it and thank you, what he told me really worked
  2. Is there any way I can ping a server to get that information?
  3. Yes, I just want to know if a player enters a server (multiplayer) and get data from the server, such as the host, connected users, maximum number of players and those things
  4. It works, thanks, but the event "PlayerLoggedInEvent" is not launched, I probe it using the chat event to check and that way it works, but I want to detect when it enters a server or even a world (single player) ServerLifecycleHooks.getCurrentServer(); Returns null values if the player is on a multiplayer server
  5. Well, I want to obtain the data of the server in which the user is connected, I found some help post but they do not work for me, I think it is different in 1.13.2
  6. player.getServer() is returning null
  7. Hi, I want to get the information of the server the player is on, try "PlayerEvent.PlayerLoggedInEvent" to get the server with "player.getServer();" but returns null

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