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thomas6886

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Everything posted by thomas6886

  1. Hey guys, I have a question for you modders out there: How do you make minecraftforge pull his texture file from the same package your classes are in like buildcraft does with their buildcraft_resources? Thomas
  2. oh sorry than I don't know what to do
  3. First make a new package you can name it whatever you want then in that package make a class named ClientProxyModname put this in that package: http://pastebin.com/jpLxz1bx now in your main package make a class CommonProxymodname and put this in there: package yourmainpackage; public class CommonProxymodname { public void registerRenderThings(){ } }
  4. I see,, you could try making a proxy with a void in it
  5. anybody?
  6. Be a bit more specific, where do you see x-ray effect?
  7. Hey guys, I have a question, i'm working on a mod, and i've hit the point where i need to generate something on the surface only in swamplands, what do i have to give it for the y coord and how do i make a block only spawn in certain biomes. In my case Swampland. Thomas P.S. This is the part I need to edit: int Xcoord = blockX + random.nextInt(1); int Ycoord = random.nextInt(1) + 10; int Zcoord = blockZ + random.nextInt(1); (new WorldGenMinable(Dutchmodmain.veenblok.blockID, 30)).generate(world, random, Xcoord, Ycoord, Zcoord);
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