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Auto save and auto config mods are adding automatically and server doesn't work
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Auto save and auto config mods are adding automatically and server doesn't work
I mean i copied the whole server from one hosting that it was working on but had too low ram to start to another, than i changed the ip after u pointed out that the server is already running since it was using the ip of the old hosting but i didn't do anything with the port so i guess its from the old one
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Auto save and auto config mods are adding automatically and server doesn't work
Ok, i fixed that, but it still doesn't work. New logs: https://pastebin.com/BNERYLHp and a crash report: https://pastebin.com/h8sE1zmB
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Auto save and auto config mods are adding automatically and server doesn't work
https://pastebin.com/FFjuNCmG oh wait i can see the logs show much more than the consol since the consol was stopping on the autosave part. Maybe its something else than
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Auto save and auto config mods are adding automatically and server doesn't work
Hi, i have a problem. Im creating my own server with a modpack and 2 mods, auto save and auto config are adding automatically in "memory_repo" folder in "mods" folder . My consol says: [00:51:42] [Server thread/INFO] [FML]: FML has found a non-mod file AutoSave-1.12.2-1.0.10.jar in your mods directory. It will now be injected into your classpath. This could severe stability issues, it should be removed if possible. [00:51:42] [Server thread/INFO] [FML]: FML has found a non-mod file AutoConfig-1.12.2-1.0.1.jar in your mods directory. It will now be injected into your classpath. This could severe stability issues, it should be removed if possible. and the server stops working. Whenever i delete them, after start they add themselves again
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Server with spongeforge on a hosting crashes
So how can i see which modes are client only?
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Server with spongeforge on a hosting crashes
Hi, i wanted to start a server with my friends on 1.12.2 using spongeforge. I have an error at the server start that says: [K[20:09:56] [Server thread/INFO] [FML]: The state engine was in incorrect state PREINITIALIZATION and forced into state SERVER_STOPPED. Errors may have been discarded. I also found that Error and i don't really know what to do with it: Full crash log attached crash-2019-08-12_20.09.56-server.txt
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Server on hosting crashes
Im trying to open a server with a mod pack on kcauldron 1.7.10 and i have a crash that ends in consol with [18:41:17 WARN]: Can't revert to frozen GameData state without freezing first. [18:41:17 INFO]: Applying holder lookups [18:41:17 INFO]: Holder lookups applied [18:41:17 INFO]: The state engine was in incorrect state ERRORED and forced into state SERVER_STOPPED. Errors may have been discarded. [18:41:17 INFO]: The state engine was in incorrect state ERRORED and forced into state AVAILABLE. Errors may have been discarded. > I attached the whole crash log crash-2019-08-12_18.41.17-server.txt
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