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joichwier

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Everything posted by joichwier

  1. None. I was asking for a tutorial or documentation page that would explain how to do this.
  2. Specifically with a custom world generation algorithm.
  3. Is it possible to dynamically add a new type of block to a world, with a procedurally generated texture (based on other textures in game)? I understand that the way that forge registers blocks and the way it gets textures it would probably be next to impossible (or at least incredibly different from making a normal block), but if anyone can tell me where to look I'd be very grateful. The texture could involve taking the texture for gravel and the ore texture and overlaying them. The name for the item would be randomly generated. The shape of the block would just be a regular block. Its properties (eg hardness, sound) would also be randomly picked. It would be best if the blocks could be added dynamically while in game, though I can see how that would be even harder and so if that's not possible, it would still be good if this can be done on world load. Thank you!

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