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thorsigal

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  1. I am trying to change the direction of a loosed arrow mid-flight through an enchantment on the bow. I only see a few events pertaining to arrows, all of which have to do with the initial release, but none of which would allow me to change the direction mid-flight. Do arrows and other entities have an update event akin to LivingupdateEvent that I am not seeing?
  2. Actually I have those, if you look at the gyazo screencap and I changed the block and blockitem to still be static, but now they are initialized in their respective registryevents, but the textures are still not there edit: lo and behold my error did indeed lie within those files however. I copied the versions from vanilla instead of the dumb tutorial I got it off of and it worked like a charm. examplemod:block/texture instead of just examplemod:texture. also one of them said "normal" : { when it should have been empty quotes. Thanks for the suggestion.
  3. thorsigal joined the community
  4. I'm trying to render a simple texture on a block. I know Java, I know what files are and I know how to use a computer. However, I am horribly unfamiliar with how textures are processed in minecraft, and it seems every single place, even those from just 7 or 8 months ago, is outdated. pastebin of all the code i have made. there is nothing outside of this. https://pastebin.com/aeJhqX5g I am well aware that I have no models being called. I don't know how to do it. Tutorials and old questions from these forums said to use `ModelLoader.setCustomModelResourceLocation()`, but that does not exist, it seems. gyazo of my current resources directory setup https://gyazo.com/57f5184856f9a557e2040856a554ae7b (Yes, this is built off of the default example mod because I'm still new to the forge process). How do you load a texture?

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