Hey there Mannie here, recently got into modding Minecraft, already knew a little bit about Java and C++ (just the basic things, class, functions, loops, variables, etc.), got inspired by a few thoughts and decided to code it out. Everything basic seems to be working fine in mod, the recipes, textures, etc., but I needed a little bit of help with some mod-specific "features(?)." And this is where my questions come in:
Questions About Arrows:
- I haven't been able to find a good arrow-making tutorial, would anybody be kind enough to point me to one or explain to me how to make a custom arrow? (Don't forget I just got started with Forge + Java o_o)
- How would I go about making that arrow interact differently with certain entities? For example, if I shoot a pig with that arrow, it turns into a zombie pigman (without taking any damage), but any other mobs hit by that arrow take some damage and have a poisonous DoT applied to them.
- Would it be possible for me to use that arrow with the vanilla bow, or would I also need to learn how to make a custom bow?
Questions About Crafting:
- I have an item that acts as a "container" for other items (think water and lava buckets); I want it to be so, that when I craft an item with them, the "container" stays in the crafting area, and doesn't disappear.
- Lastly, I have a recipe in which I use shears to cut a piece of paper into smaller pieces, however, the shears disappear; I would like to go about keeping the shears in the crafting area (like the question above), BUT, I want to decrease the items durability a little. I believe the "Handsaw" in RedPower's MicroBlocks does what I'm looking for.
Yeah, not really a "few" questions really, but it'll be great if somebody can clear some things up or point me in the right direction. Thanks a lot!