Oh thankyou I will try this =P
edit: Awesome that worked all I had to change was in the event class instead of shiftedIndex I had to use itemID
otherwise it crashed upon killing a sheep
It is custom
what I had
was
protected int getDropItemId()
{
return streq.mod.sandwiches.RawMutton.blockID;
}
but the sheep did not drop mutton still only wool
Exactly what the titles says I will list what I Have tried.
Btw,I am adding a drop to sheep
I tried adding a sheep class which extended EntitySheep.and then used the constructor from entitieSheep that changed the drop(this just did absolutley nothing
I tried cloning the sheep class and just changing the drops.(The normal sheep spawned but no clone sheep did)
Please give me any suggestions .
~streq
13 replies
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