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rylo11

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  1. Thanks a lot, I realized that if i reset to default settings in the game start screen i could fix it without needing to be ingame. Appreciate it.
  2. Sorry, I meant its an issue with Pixelmon on forge, The crash did occur when i was editing the config for Pixelmon. I assumed this was the reason but I have no way of changing it. Wait, maybe i do hold on i think i might be big brain
  3. Here is my bug report ---- Minecraft Crash Report ---- // Hi. I'm Minecraft, and I'm a crashaholic. Time: 10/6/19 10:52 PM Description: Exception in server tick loop java.lang.IllegalArgumentException: bound must be positive at java.util.Random.nextInt(Random.java:388) at com.pixelmonmod.pixelmon.RandomHelper.useRandomForNumberBetween(RandomHelper.java:72) at com.pixelmonmod.pixelmon.RandomHelper.getRandomNumberBetween(RandomHelper.java:23) at com.pixelmonmod.pixelmon.api.spawning.AbstractSpawner.getTrackedBlockCollection(AbstractSpawner.java:207) at com.pixelmonmod.pixelmon.spawning.PlayerTrackingSpawner.getSpawns(PlayerTrackingSpawner.java:136) at com.pixelmonmod.pixelmon.api.spawning.archetypes.spawners.TickingSpawner.doPass(TickingSpawner.java:89) at com.pixelmonmod.pixelmon.api.spawning.SpawnerCoordinator.onTick(SpawnerCoordinator.java:50) at net.minecraftforge.fml.common.eventhandler.ASMEventHandler_109_SpawnerCoordinator_onTick_ServerTickEvent.invoke(.dynamic) at net.minecraftforge.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:90) at net.minecraftforge.fml.common.eventhandler.EventBus.post(EventBus.java:182) at net.minecraftforge.fml.common.FMLCommonHandler.onPostServerTick(FMLCommonHandler.java:266) at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:712) at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:185) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:526) at java.lang.Thread.run(Thread.java:745) A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- System Details -- Details: Minecraft Version: 1.12.2 Operating System: Windows 10 (amd64) version 10.0 Java Version: 1.8.0_51, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 133867296 bytes (127 MB) / 1107296256 bytes (1056 MB) up to 2147483648 bytes (2048 MB) JVM Flags: 8 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx2G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0 FML: MCP 9.42 Powered by Forge 14.23.5.2838 5 mods loaded, 5 mods active States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored | State | ID | Version | Source | Signature | |:------ |:--------- |:------------ |:----------------------------------- |:---------------------------------------- | | LCHIJA | minecraft | 1.12.2 | minecraft.jar | None | | LCHIJA | mcp | 9.42 | minecraft.jar | None | | LCHIJA | FML | 8.0.99.99 | forge-1.12.2-14.23.5.2838.jar | e3c3d50c7c986df74c645c0ac54639741c90a557 | | LCHIJA | forge | 14.23.5.2838 | forge-1.12.2-14.23.5.2838.jar | e3c3d50c7c986df74c645c0ac54639741c90a557 | | LCHIJA | pixelmon | 7.0.7 | Pixelmon-1.12.2-7.0.7-universal.jar | None | Loaded coremods (and transformers): GL info: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread. Profiler Position: N/A (disabled) Player Count: 1 / 8; [EntityPlayerMP['RyLo11'/73, l='Pokemon Red', x=10017.85, y=184.00, z=10069.88]] Type: Integrated Server (map_client.txt) Is Modded: Definitely; Client brand changed to 'fml,forge' Please tell me what's wrong and do it in stupid person language cause I have no clue what any of this means. I could access the maps before and yes I do have a good enough cpu. This is an issue with forge and not vanilla minecraft.
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