Everything posted by YunTani
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[1.12.2] getCommandSenderName() in 1.12.2
Solved the problem. Thank you.
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[1.12.2] getCommandSenderName() in 1.12.2
The EntityPlayer.getCommandSenderName() in 1.7.10 is gone in 1.12.2. What are the alternative methods in 1.12.2?
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[1.12.2] Adding items with inventory
Is it public class ContainerChest extends Container?
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[1.12.2] Adding items with inventory
Temporarily, the item name is a backpack. public class GuiHandler implements IGuiHandler { @Override public Object getServerGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z) { if (ID == 1) { return new ContainerBackPack(player.inventory); } return null; } @Override public Object getClientGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z) { if (ID == 1) { return new GuiBackPack(player.inventory); } return null; } } public class GuiBackPack extends GuiContainer { private static final ResourceLocation TEXTURE = new ResourceLocation("textures/gui/container/generic_54.png"); public GuiBackPack(InventoryPlayer inventory) { super(new ContainerBackPack(inventory)); this.ySize = 222; } @Override protected void drawGuiContainerBackgroundLayer(float partialTicks, int mouseX, int mouseY) { GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); this.mc.getTextureManager().bindTexture(TEXTURE); int k = (this.width - this.xSize) / 2; int l = (this.height - this.ySize) / 2; this.drawTexturedModalRect(k, l, 0, 0, this.xSize, this.ySize); } And now I'm wondering how to make "ContainerBackPack".
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[1.12.2] Adding items with inventory
I make a chest program with reference. However, since the chest is Minecraft, I don't know how to use Forge's IItemHandler.
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[1.12.2] Adding items with inventory
I want to make an item that opens an inventory with a slot by right clicking.
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[1.12.2] Adding items with inventory
I want to know about the event after right-clicking an item. The ”流れ" is about events.
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[1.12.2] Adding items with inventory
I am Japanese. So it is “流れ(nagare)” when expressed in Japanese.
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[1.12.2] Adding items with inventory
I am sorry. I am not goot at English. I want to know the "series of flows" from opengui.
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[1.12.2] Adding items with inventory
I especially want to know the flow from opengui.
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[1.12.2] Adding items with inventory
I want to create an item with inventory in [1.12.2]. What should I do now? I would like to know sites that can be referenced.
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[1.12.2] ItemStack.loadItemStackFromNBT
Please tell me how the function that was ”ItemStack.loadItemStackFromNBT" in 1.7.10 has changed in 1.12.2.
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