I want to add an item called "biome_spice" but I am having trouble turning that biome into plains, desert, ect.
I got ForgeRegistries.BIOMES.getValues() to work but I found that I'm just adding all of the biomes names into
one name into the register so it comes out as one item.
I tried using the "For Loop" but I think I did it wrong because it came up with an error. I'm still new to java.
package net.ExitCore.biome_creation_mod.init.items;
import java.util.List;
import net.ExitCore.biome_creation_mod.biomeCreation;
import net.ExitCore.biome_creation_mod.util.IHasModel;
import net.ExitCore.biome_creation_mod.util.registry.registerItems;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.item.Item;
import net.minecraft.world.biome.Biome;
import net.minecraftforge.fml.common.registry.ForgeRegistries;
public class itemSpice extends Item implements IHasModel{
List<Biome> biomes = ForgeRegistries.BIOMES.getValues();
public itemSpice(String name) {
setUnlocalizedName(biomes + name);
setRegistryName(biomes + name);
setCreativeTab(CreativeTabs.MATERIALS);
registerItems.ITEMS.add(this);
}
@Override
public void registerModels() {
biomeCreation.server.registerItemRenderer(this, 0, "inventory");
}
}