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Turdboi420

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  1. yea ik, but i just made up random parameters
  2. Whats are the paramaters for a voxelshape? Sorry im shit at reading docs @ stuff
  3. Whats the easiest way to create aa voxel shape for my model? I have the model as an obj or json
  4. So i cant have the hitbox like that? Thats how i want it
  5. public class JuiceMixer extends Block { protected static final VoxelShape SHAPE = Block.makeCuboidShape(0.0D, 0.0D, 0.0D, 16.0D, 7.0D, 16.0D); public JuiceMixer( ) { super(Properties.create(Material.IRON).sound(SoundType.METAL).hardnessAndResistance(3.0F,3.0F).lightValue(2)); setRegistryName("juicemixer"); } public VoxelShape getShape(BlockState state, IBlockReader worldIn, BlockPos pos, ISelectionContext context) { return SHAPE; } @Override public VoxelShape getRenderShape(BlockState state, IBlockReader reader, BlockPos pos) { return SHAPE; } }
  6. Ok cool, how do i make it so the floor is transparent? I got the model right, but the floor is transparetn
  7. How would i get a proper shape for my block? Never done this before
  8. This is my code for the block public class JuiceMixer extends Block { public JuiceMixer( ) { super(Properties.create(Material.IRON).sound(SoundType.METAL).hardnessAndResistance(3.0F,3.0F).lightValue(2)); setRegistryName("juicemixer"); } } i tried adding @Override public boolean isOpaqueCube(){ return false; } and it said Method does not override method from its superclass, i also tried using Control + O in intellij then searching for it and i couldnt find it. Please let me know if im doing something wrong
  9. isOpaqueCube doesnt seem to override, im in 1.15.1 if that helps?
  10. my custom model block kinda xrays. how do i fix this, apparently i need to override something? What is it
  11. Turdboi420 posted a topic in Modder Support
    How make item food 1.15.1
  12. How can i make my custom entities breed whern they are fed with a custom item i modded int
  13. When you hold a hammer a 3x3 grid shows on your screen, showing where the hammer will mine.

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