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Divine RPG crash
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Divine RPG crash
ok ill try it
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Divine RPG crash
Minecraft crashes when Divine Rpg is in mods folder, but works great with forge when Divine rpg is out. here is the message please help! ---- Minecraft Crash Report ---- // Everything's going to plan. No, really, that was supposed to happen. Time: 1/20/13 4:45 PM Description: Failed to start game cpw.mods.fml.common.LoaderException: java.lang.NoSuchMethodError: cpw.mods.fml.common.registry.GameRegistry.addRecipe(Lur;[Ljava/lang/Object;)V at cpw.mods.fml.common.LoadController.transition(LoadController.java:117) at cpw.mods.fml.common.Loader.initializeMods(Loader.java:658) at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:207) at net.minecraft.client.Minecraft.a(Minecraft.java:456) at asq.a(SourceFile:56) at net.minecraft.client.Minecraft.run(Minecraft.java:744) at java.lang.Thread.run(Unknown Source) Caused by: java.lang.NoSuchMethodError: cpw.mods.fml.common.registry.GameRegistry.addRecipe(Lur;[Ljava/lang/Object;)V at xolova.blued00r.divinerpg.DivineRPG.load(DivineRPG.java:4044) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:485) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69) at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45) at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317) at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300) at com.google.common.eventbus.EventBus.post(EventBus.java:268) at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:140) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69) at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45) at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317) at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300) at com.google.common.eventbus.EventBus.post(EventBus.java:268) at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:83) at cpw.mods.fml.common.Loader.initializeMods(Loader.java:657) ... 5 more A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- System Details -- Details: Minecraft Version: 1.4.7 Operating System: Windows 7 (amd64) version 6.1 Java Version: 1.7.0_07, Oracle Corporation Java VM Version: Java HotSpot 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 382159120 bytes (364 MB) / 514523136 bytes (490 MB) up to 954466304 bytes (910 MB) JVM Flags: 2 total; -Xms512m -Xmx1024m AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used Suspicious classes: FML and Forge are installed IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0 FML: MCP v7.26a FML v4.7.17.534 Minecraft Forge 6.6.0.503 4 mods loaded, 4 mods active mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized DivineRPG [DivineRPG] (DivineRPG1.2.4.jar) Unloaded->Constructed->Pre-initialized->Errored LWJGL: 2.4.2 OpenGL: GeForce GT 530/PCI/SSE2 GL version 4.1.0, NVIDIA Corporation Is Modded: Definitely; Client brand changed to 'forge,fml' Type: Client (map_client.txt) Texture Pack: Default Profiler Position: N/A (disabled) Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
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