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Powerxd

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  1. I mean i knew it, but i guees i forgot it. This is the only place in my code where it returns null. Other places it returns ItemStack.EMPTY(); I guess ill be more careful
  2. Okay i found the issue. I guess forge now doesnt like when you return null instead of ItemStack.EMPTY(); @Override public ItemStack extractItem(int slot, int amount, boolean simulate) { return ItemStack.EMPTY; //return null; }
  3. Yeah. I know that much, but i cant find the null, thought maybe someone has expirienced this issue. Since it started happening once i updated forge, and thermal expansion stuff.
  4. Hello! I have a problem with my mod. As you can see by the title, when i try to remove items from my tileentity with itemducts or ae2 server crashes. I have multiple tile entities, but this happens only with one. I have no idea whats causing this. Any suggesions? Heres the crash log https://pastebin.com/89B1WJSS Thanks!

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