the code below is in MouseHelper
public void registerCallbacks(long handle) {
InputMappings.func_216503_a(handle, this::cursorPosCallback, this::mouseButtonCallback, this::scrollCallback);
}
the methods it mentions are all private but i think they are the ones responsible for determining the mouse position and actions ingame.
Is there a way to call those methods or fake a mouse movement to get them called?