I have a basic 2 reagent furnace I've built (more Frankensteined, but that's beside the point) and it works exactly as intended, except for when the world is re-opened. It has two visual states, one for when isBurning is false, and one for when isBurning is true. This function works correctly in normal conditions. When the world is loaded, a furnace must be emptied of its burn time and refilled before it will correctly reload the visual appearance. Here is my code:
TileEntityNewDawnPrismallon.Java
package com.booktail.anewdawn.blocks.machines;
import javax.annotation.Nullable;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.block.properties.PropertyBool;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Blocks;
import net.minecraft.init.Items;
import net.minecraft.inventory.IInventory;
import net.minecraft.inventory.ItemStackHelper;
import net.minecraft.item.Item;
import net.minecraft.item.ItemBlock;
import net.minecraft.item.ItemHoe;
import net.minecraft.item.ItemStack;
import net.minecraft.item.ItemSword;
import net.minecraft.item.ItemTool;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.network.play.server.SPacketUpdateTileEntity;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.ITickable;
import net.minecraft.util.NonNullList;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.MathHelper;
import net.minecraft.util.text.ITextComponent;
import net.minecraft.util.text.TextComponentString;
import net.minecraft.util.text.TextComponentTranslation;
import net.minecraft.world.World;
import net.minecraftforge.fml.common.registry.GameRegistry;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
public class TileEntityNewDawnPrismallon extends TileEntity implements IInventory, ITickable
{
private NonNullList<ItemStack> inventory = NonNullList.<ItemStack>withSize(4, ItemStack.EMPTY);
private String customName;
private int burnTime;
private int currentBurnTime;
private int cookTime;
private int totalCookTime;
@Override
public String getName()
{
return this.hasCustomName() ? this.customName : "container.PrismallonFurnace";
}
@Override
public boolean hasCustomName()
{
return this.customName != null && !this.customName.isEmpty();
}
public void setCustomName(String customName)
{
this.customName = customName;
}
@Override
public ITextComponent getDisplayName()
{
return this.hasCustomName() ? new TextComponentString(this.getName()) : new TextComponentTranslation(this.getName());
}
@Override
public int getSizeInventory()
{
return this.inventory.size();
}
@Override
public boolean isEmpty()
{
for(ItemStack stack : this.inventory)
{
if(!stack.isEmpty()) return false;
}
return true;
}
@Override
public ItemStack getStackInSlot(int index)
{
return (ItemStack)this.inventory.get(index);
}
@Override
public ItemStack decrStackSize(int index, int count)
{
return ItemStackHelper.getAndSplit(this.inventory, index, count);
}
@Override
public ItemStack removeStackFromSlot(int index)
{
return ItemStackHelper.getAndRemove(this.inventory, index);
}
@Override
public void setInventorySlotContents(int index, ItemStack stack)
{
ItemStack itemstack = (ItemStack)this.inventory.get(index);
boolean flag = !stack.isEmpty() && stack.isItemEqual(itemstack) && ItemStack.areItemStackTagsEqual(stack, itemstack);
this.inventory.set(index, stack);
if(stack.getCount() > this.getInventoryStackLimit()) stack.setCount(this.getInventoryStackLimit());
if(index == 0 && index + 1 == 1 && !flag)
{
ItemStack stack1 = (ItemStack)this.inventory.get(index + 1);
this.totalCookTime = this.getCookTime(stack, stack1);
this.cookTime = 0;
this.markDirty();
}
}
@Override
public void readFromNBT(NBTTagCompound compound)
{
super.readFromNBT(compound);
this.inventory = NonNullList.<ItemStack>withSize(this.getSizeInventory(), ItemStack.EMPTY);
ItemStackHelper.loadAllItems(compound, this.inventory);
this.burnTime = compound.getInteger("BurnTime");
this.cookTime = compound.getInteger("CookTime");
this.totalCookTime = compound.getInteger("CookTimeTotal");
this.currentBurnTime = getItemBurnTime((ItemStack)this.inventory.get(2));
if(compound.hasKey("CustomName", 8)) this.setCustomName(compound.getString("CustomName"));
}
@Override
public NBTTagCompound writeToNBT(NBTTagCompound compound)
{
super.writeToNBT(compound);
compound.setInteger("BurnTime", (short)this.burnTime);
compound.setInteger("CookTime", (short)this.cookTime);
compound.setInteger("CookTimeTotal", (short)this.totalCookTime);
ItemStackHelper.saveAllItems(compound, this.inventory);
if(this.hasCustomName()) compound.setString("CustomName", this.customName);
return compound;
}
@Override
public int getInventoryStackLimit()
{
return 64;
}
public boolean isBurning()
{
return this.burnTime > 0;
}
@SideOnly(Side.CLIENT)
public static boolean isBurning(IInventory inventory)
{
return inventory.getField(0) > 0;
}
public void update()
{
boolean flag = this.isBurning();
boolean flag1 = false;
if(this.isBurning()) --this.burnTime;
if(!this.world.isRemote)
{
ItemStack stack = (ItemStack)this.inventory.get(2);
if(this.isBurning() || !stack.isEmpty() && !((((ItemStack)this.inventory.get(0)).isEmpty()) || ((ItemStack)this.inventory.get(1)).isEmpty()))
{
if(!this.isBurning() && this.canSmelt())
{
this.burnTime = getItemBurnTime(stack);
this.currentBurnTime = this.burnTime;
if(this.isBurning())
{
flag1 = true;
if(!stack.isEmpty())
{
Item item = stack.getItem();
stack.shrink(1);
if(stack.isEmpty())
{
ItemStack item1 = item.getContainerItem(stack);
this.inventory.set(2, item1);
}
}
}
}
if(this.isBurning() && this.canSmelt())
{
++this.cookTime;
if(this.cookTime == this.totalCookTime)
{
this.cookTime = 0;
this.totalCookTime = this.getCookTime((ItemStack)this.inventory.get(0), (ItemStack)this.inventory.get(1));
this.smeltItem();
flag1 = true;
}
}
else this.cookTime = 0;
}
else if(!this.isBurning() && this.cookTime > 0)
{
this.cookTime = MathHelper.clamp(this.cookTime - 2, 0, this.totalCookTime);
}
if(this.isBurning())
{
flag1 = true;
PrismallonFurnaceBlock.setState(this.isBurning(), this.world, this.pos);
}
}
if(flag1) this.markDirty();
}
public int getCookTime(ItemStack input1, ItemStack input2)
{
return 200;
}
private boolean canSmelt()
{
if(((ItemStack)this.inventory.get(0)).isEmpty() || ((ItemStack)this.inventory.get(1)).isEmpty()) return false;
else
{
ItemStack result = PrismallonFurnaceRecipes.getInstance().getPrismallonResult((ItemStack)this.inventory.get(0), (ItemStack)this.inventory.get(1));
if(result.isEmpty()) return false;
else
{
ItemStack output = (ItemStack)this.inventory.get(3);
if(output.isEmpty()) return true;
if(!output.isItemEqual(result)) return false;
int res = output.getCount() + result.getCount();
return res <= getInventoryStackLimit() && res <= output.getMaxStackSize();
}
}
}
public void smeltItem()
{
if(this.canSmelt())
{
ItemStack input1 = (ItemStack)this.inventory.get(0);
ItemStack input2 = (ItemStack)this.inventory.get(1);
ItemStack result = PrismallonFurnaceRecipes.getInstance().getPrismallonResult(input1, input2);
ItemStack output = (ItemStack)this.inventory.get(3);
if(output.isEmpty()) this.inventory.set(3, result.copy());
else if(output.getItem() == result.getItem()) output.grow(result.getCount());
input1.shrink(1);
input2.shrink(1);
}
}
public static int getItemBurnTime(ItemStack fuel)
{
if(fuel.isEmpty()) return 0;
else
{
Item item = fuel.getItem();
if (item instanceof ItemBlock && Block.getBlockFromItem(item) != Blocks.AIR)
{
Block block = Block.getBlockFromItem(item);
if (block == Blocks.WOODEN_SLAB) return 150;
if (block.getDefaultState().getMaterial() == Material.WOOD) return 300;
if (block == Blocks.COAL_BLOCK) return 16000;
}
if (item instanceof ItemTool && "WOOD".equals(((ItemTool)item).getToolMaterialName())) return 200;
if (item instanceof ItemSword && "WOOD".equals(((ItemSword)item).getToolMaterialName())) return 200;
if (item instanceof ItemHoe && "WOOD".equals(((ItemHoe)item).getMaterialName())) return 200;
if (item == Items.STICK) return 100;
if (item == Items.COAL) return 1600;
if (item == Items.LAVA_BUCKET) return 20000;
if (item == Item.getItemFromBlock(Blocks.SAPLING)) return 100;
if (item == Items.BLAZE_ROD) return 2400;
return GameRegistry.getFuelValue(fuel);
}
}
public static boolean isItemFuel(ItemStack fuel)
{
return getItemBurnTime(fuel) > 0;
}
@Override
public boolean isUsableByPlayer(EntityPlayer player)
{
return this.world.getTileEntity(this.pos) != this ? false : player.getDistanceSq((double)this.pos.getX() + 0.5D, (double)this.pos.getY() + 0.5D, (double)this.pos.getZ() + 0.5D) <= 64.0D;
}
@Override
public void openInventory(EntityPlayer player) {}
@Override
public void closeInventory(EntityPlayer player) {}
@Override
public boolean isItemValidForSlot(int index, ItemStack stack)
{
if(index == 3) return false;
else if(index != 2) return true;
else
{
return isItemFuel(stack);
}
}
public String getGuiID()
{
return "newdawn.prismallonfurnace";
}
@Override
public int getField(int id)
{
switch(id)
{
case 0:
return this.burnTime;
case 1:
return this.currentBurnTime;
case 2:
return this.cookTime;
case 3:
return this.totalCookTime;
default:
return 0;
}
}
@Override
public void setField(int id, int value)
{
switch(id)
{
case 0:
this.burnTime = value;
break;
case 1:
this.currentBurnTime = value;
break;
case 2:
this.cookTime = value;
break;
case 3:
this.totalCookTime = value;
}
}
@Override
public int getFieldCount()
{
return 4;
}
@Override
public void clear()
{
this.inventory.clear();
}
}
PrismallonFurnaceBlock.Java
package com.booktail.anewdawn.blocks.machines;
import java.util.Random;
import javax.annotation.Nullable;
import com.booktail.anewdawn.Main;
import com.booktail.anewdawn.blocks.BlockBase;
import com.booktail.anewdawn.init.ModBlocks;
import com.booktail.anewdawn.util.Reference;
import net.minecraft.block.Block;
import net.minecraft.block.BlockContainer;
import net.minecraft.block.BlockHorizontal;
import net.minecraft.block.ITileEntityProvider;
import net.minecraft.block.SoundType;
import net.minecraft.block.material.Material;
import net.minecraft.block.properties.IProperty;
import net.minecraft.block.properties.PropertyBool;
import net.minecraft.block.properties.PropertyDirection;
import net.minecraft.block.state.BlockStateContainer;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Blocks;
import net.minecraft.init.Items;
import net.minecraft.inventory.InventoryHelper;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.EnumActionResult;
import net.minecraft.util.EnumBlockRenderType;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumHand;
import net.minecraft.util.Mirror;
import net.minecraft.util.Rotation;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.text.TextComponentString;
import net.minecraft.world.World;
public class PrismallonFurnaceBlock extends BlockBase implements ITileEntityProvider
{
public static final PropertyDirection FACING = BlockHorizontal.FACING;
public static final PropertyBool BURNING = PropertyBool.create("burning");
public PrismallonFurnaceBlock(String name, Material material)
{
super(name, material);
setHardness(5.0f);
setResistance(30.0f);
setHarvestLevel("pickaxe", 1);
this.setDefaultState(this.blockState.getBaseState().withProperty(FACING, EnumFacing.NORTH).withProperty(BURNING, false));
}
@Override
public Item getItemDropped(IBlockState state, Random rand, int fortune) {
return Item.getItemFromBlock(ModBlocks.PRISMALLON_FURNACE_BLOCK);
}
@Override
public ItemStack getItem(World worldIn, BlockPos pos, IBlockState state) {
return new ItemStack(ModBlocks.PRISMALLON_FURNACE_BLOCK);
}
@Override
public boolean onBlockActivated(World worldIn, BlockPos pos, IBlockState state, EntityPlayer playerIn, EnumHand hand, EnumFacing facing, float hitX, float hitY, float hitZ) {
if(!worldIn.isRemote)
{
playerIn.openGui(Main.instance, Reference.GUI_PRISMALLON_FURNACE_BLOCK, worldIn, pos.getX(), pos.getY(), pos.getZ());
}
return true;
}
@Override
public void onBlockAdded(World worldIn, BlockPos pos, IBlockState state) {
{
if (!worldIn.isRemote)
{
IBlockState north = worldIn.getBlockState(pos.north());
IBlockState south = worldIn.getBlockState(pos.south());
IBlockState west = worldIn.getBlockState(pos.west());
IBlockState east = worldIn.getBlockState(pos.east());
EnumFacing face = (EnumFacing)state.getValue(FACING);
if (face == EnumFacing.NORTH && north.isFullBlock() && !south.isFullBlock()) face = EnumFacing.SOUTH;
else if (face == EnumFacing.SOUTH && south.isFullBlock() && !north.isFullBlock()) face = EnumFacing.NORTH;
else if (face == EnumFacing.WEST && west.isFullBlock() && !east.isFullBlock()) face = EnumFacing.EAST;
else if (face == EnumFacing.EAST && east.isFullBlock() && !west.isFullBlock()) face = EnumFacing.WEST;
worldIn.setBlockState(pos, state.withProperty(FACING, face), 2);
}
}
}
public static void setState(boolean active, World worldIn, BlockPos pos)
{
IBlockState state = worldIn.getBlockState(pos);
TileEntity tileentity = worldIn.getTileEntity(pos);
if(active) worldIn.setBlockState(pos, ModBlocks.PRISMALLON_FURNACE_BLOCK.getDefaultState().withProperty(FACING, state.getValue(FACING)).withProperty(BURNING, true), 3);
else worldIn.setBlockState(pos, ModBlocks.PRISMALLON_FURNACE_BLOCK.getDefaultState().withProperty(FACING, state.getValue(FACING)).withProperty(BURNING, false), 3);
if(tileentity != null)
{
tileentity.validate();
worldIn.setTileEntity(pos, tileentity);
}
}
@Override
public TileEntity createNewTileEntity(World worldIn, int meta) {
return new TileEntityNewDawnPrismallon();
}
@Override
public IBlockState getStateForPlacement(World world, BlockPos pos, EnumFacing facing, float hitX, float hitY, float hitZ, int meta, EntityLivingBase placer, EnumHand hand)
{
return this.getDefaultState().withProperty(FACING, placer.getHorizontalFacing().getOpposite());
}
@Override
public void onBlockPlacedBy(World worldIn, BlockPos pos, IBlockState state, EntityLivingBase placer, ItemStack stack)
{
worldIn.setBlockState(pos, this.getDefaultState().withProperty(FACING, placer.getHorizontalFacing().getOpposite()), 2);
}
@Override
public void breakBlock(World worldIn, BlockPos pos, IBlockState state)
{
TileEntityNewDawnPrismallon tileentity = (TileEntityNewDawnPrismallon)worldIn.getTileEntity(pos);
InventoryHelper.dropInventoryItems(worldIn, pos, tileentity);
super.breakBlock(worldIn, pos, state);
}
@Override
public EnumBlockRenderType getRenderType(IBlockState state)
{
return EnumBlockRenderType.MODEL;
}
@Override
public IBlockState withRotation(IBlockState state, Rotation rot)
{
return state.withProperty(FACING, rot.rotate((EnumFacing)state.getValue(FACING)));
}
@Override
public IBlockState withMirror(IBlockState state, Mirror mirrorIn)
{
return state.withRotation(mirrorIn.toRotation((EnumFacing)state.getValue(FACING)));
}
@Override
protected BlockStateContainer createBlockState()
{
return new BlockStateContainer(this, new IProperty[] {BURNING,FACING});
}
@Override
public IBlockState getStateFromMeta(int meta)
{
EnumFacing facing = EnumFacing.getFront(meta);
if(facing.getAxis() == EnumFacing.Axis.Y) facing = EnumFacing.NORTH;
return this.getDefaultState().withProperty(FACING, facing);
}
@Override
public int getMetaFromState(IBlockState state)
{
return ((EnumFacing)state.getValue(FACING)).getIndex();
}
}
ContainerPrismallon.Java
package com.booktail.anewdawn.blocks.machines;
import com.booktail.anewdawn.blocks.machines.slots.SlotPrismallonFuel;
import com.booktail.anewdawn.blocks.machines.slots.SlotPrismallonOutput;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.inventory.Container;
import net.minecraft.inventory.IContainerListener;
import net.minecraft.inventory.Slot;
import net.minecraft.item.ItemStack;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
public class ContainerPrismallon extends Container
{
private final TileEntityNewDawnPrismallon tileentity;
private int cookTime, totalCookTime, burnTime, currentBurnTime;
public ContainerPrismallon(InventoryPlayer player, TileEntityNewDawnPrismallon tileentity)
{
this.tileentity = tileentity;
this.addSlotToContainer(new Slot(tileentity, 0, 43, 17));
this.addSlotToContainer(new Slot(tileentity, 1, 69, 17));
this.addSlotToContainer(new SlotPrismallonFuel(tileentity, 2, 56, 53));
this.addSlotToContainer(new SlotPrismallonOutput(player.player, tileentity, 3, 116, 35));
for(int y = 0; y < 3; y++)
{
for(int x = 0; x < 9; x++)
{
this.addSlotToContainer(new Slot(player, x + y*9 + 9, 8 + x*18, 84 + y*18));
}
}
for(int x = 0; x < 9; x++)
{
this.addSlotToContainer(new Slot(player, x, 8 + x * 18, 142));
}
}
@Override
public void addListener(IContainerListener listener)
{
super.addListener(listener);
listener.sendAllWindowProperties(this, this.tileentity);
}
@Override
public void detectAndSendChanges()
{
super.detectAndSendChanges();
for(int i = 0; i < this.listeners.size(); ++i)
{
IContainerListener listener = (IContainerListener)this.listeners.get(i);
if(this.cookTime != this.tileentity.getField(2)) listener.sendWindowProperty(this, 2, this.tileentity.getField(2));
if(this.burnTime != this.tileentity.getField(0)) listener.sendWindowProperty(this, 0, this.tileentity.getField(0));
if(this.currentBurnTime != this.tileentity.getField(1)) listener.sendWindowProperty(this, 1, this.tileentity.getField(1));
if(this.totalCookTime != this.tileentity.getField(3)) listener.sendWindowProperty(this, 3, this.tileentity.getField(3));
}
this.cookTime = this.tileentity.getField(2);
this.burnTime = this.tileentity.getField(0);
this.currentBurnTime = this.tileentity.getField(1);
this.totalCookTime = this.tileentity.getField(3);
}
@Override
@SideOnly(Side.CLIENT)
public void updateProgressBar(int id, int data)
{
this.tileentity.setField(id, data);
}
@Override
public boolean canInteractWith(EntityPlayer playerIn)
{
return this.tileentity.isUsableByPlayer(playerIn);
}
@Override
public ItemStack transferStackInSlot(EntityPlayer playerIn, int index)
{
ItemStack stack = ItemStack.EMPTY;
Slot slot = (Slot)this.inventorySlots.get(index);
if(slot != null && slot.getHasStack())
{
ItemStack stack1 = slot.getStack();
stack = stack1.copy();
if(index == 3)
{
if(!this.mergeItemStack(stack1, 4, 40, true)) return ItemStack.EMPTY;
slot.onSlotChange(stack1, stack);
}
else if(index != 2 && index != 1 && index != 0)
{
Slot slot1 = (Slot)this.inventorySlots.get(index + 1);
if(!PrismallonFurnaceRecipes.getInstance().getPrismallonResult(stack1, slot1.getStack()).isEmpty())
{
if(!this.mergeItemStack(stack1, 0, 2, false))
{
return ItemStack.EMPTY;
}
else if(TileEntityNewDawnPrismallon.isItemFuel(stack1))
{
if(!this.mergeItemStack(stack1, 2, 3, false)) return ItemStack.EMPTY;
}
else if(TileEntityNewDawnPrismallon.isItemFuel(stack1))
{
if(!this.mergeItemStack(stack1, 2, 3, false)) return ItemStack.EMPTY;
}
else if(TileEntityNewDawnPrismallon.isItemFuel(stack1))
{
if(!this.mergeItemStack(stack1, 2, 3, false)) return ItemStack.EMPTY;
}
else if(index >= 4 && index < 31)
{
if(!this.mergeItemStack(stack1, 31, 40, false)) return ItemStack.EMPTY;
}
else if(index >= 31 && index < 40 && !this.mergeItemStack(stack1, 4, 31, false))
{
return ItemStack.EMPTY;
}
}
}
else if(!this.mergeItemStack(stack1, 4, 40, false))
{
return ItemStack.EMPTY;
}
if(stack1.isEmpty())
{
slot.putStack(ItemStack.EMPTY);
}
else
{
slot.onSlotChanged();
}
if(stack1.getCount() == stack.getCount()) return ItemStack.EMPTY;
slot.onTake(playerIn, stack1);
}
return stack;
}
}
GuiPrismallonFurnace.Java
package com.booktail.anewdawn.blocks.machines;
import com.booktail.anewdawn.util.Reference;
import net.minecraft.client.gui.inventory.GuiContainer;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.inventory.Container;
import net.minecraft.util.ResourceLocation;
public class GuiPrismallonFurnace extends GuiContainer{
private static final ResourceLocation TEXTURES = new ResourceLocation(Reference.MOD_ID + ":textures/gui/prismallonfurnace.png");
private final InventoryPlayer player;
private final TileEntityNewDawnPrismallon tileentity;
public GuiPrismallonFurnace(InventoryPlayer player, TileEntityNewDawnPrismallon tileentity) {
super(new ContainerPrismallon(player, tileentity));
this.player = player;
this.tileentity = tileentity;
}
@Override
protected void drawGuiContainerForegroundLayer(int mouseX, int mouseY) {
String furnaceName = this.tileentity.getDisplayName().getUnformattedText();
this.fontRenderer.drawString(furnaceName, (this.xSize / 2 - this.fontRenderer.getStringWidth(furnaceName) / 2) + 3, 6, 4210752);
this.fontRenderer.drawString(this.player.getDisplayName().getUnformattedText(), 8, this.ySize - 96 + 2, 4210752);
}
@Override
protected void drawGuiContainerBackgroundLayer(float partialTicks, int mouseX, int mouseY) {
GlStateManager.color(1.0f, 1.0f, 1.0f, 1.0f);
this.mc.getTextureManager().bindTexture(TEXTURES);
this.drawTexturedModalRect(this.guiLeft, this.guiTop, 0, 0, this.xSize, this.ySize);
if (TileEntityNewDawnPrismallon.isBurning(tileentity))
{
int k = getBurnLeftScale(13);
this.drawTexturedModalRect(this.guiLeft + 56, this.guiTop + 36 + 12 - k, 176, 12 - k, 14, k + 1);
}
int l = this.getCookedProgressScaled(24);
this.drawTexturedModalRect(this.guiLeft + 79, this.guiTop + 34, 176, 14, l + 1, 16);
}
private int getBurnLeftScale(int pixels)
{
int i = this.tileentity.getField(1);
if (i == 0) i = 200;
return this.tileentity.getField(0) * pixels / i;
}
private int getCookedProgressScaled(int pixels)
{
int i = this.tileentity.getField(2);
int j = this.tileentity.getField(3);
return i != 0 && j != 0 ? i * pixels / j : 0;
}
}
I am aware this code is absolutely spaghetti, I haven't really done any work on modding in a long time. Let me know if I missed anything, I'd appreciate the help!