Jump to content
View in the app

A better way to browse. Learn more.

Forge Forums

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

1234ab

Members
  • Joined

  • Last visited

Everything posted by 1234ab

  1. Thanks for your reply! I tried to look around, but I'm quite lost. Do I need to look into Features, Biome#decorate(), or something else? I would like it to generate in all biomes, so it would need to be biome-independent. My goal is to place rails (single blocks) based on the terrain height and adjacent block's height (to create a connected rail).
  2. Hi, I want to make a rail go through the world, but I can't place the rail. I tried to investigate and found that the same thing works with normal torch, but it doesn't with the redstone one. Code: public static Block blockToPlace = Blocks.TORCH; @SubscribeEvent public void railGenerator(ChunkEvent.Load event) { IChunk theChunk = event.getChunk(); theChunk.setBlockState(new BlockPos(5,80,5), blockToPlace.getDefaultState(), false); } It works as I would expect (places torches in every chunk), but if I replace Blocks.TORCH with Blocks.REDSTONE_TORCH, generating a new world (and logging into an existing one too IMO) will hang on 0% with the two white dots and 2-2 green and blue circles (with the dirt background). The same thing happens with RAIL or POWERED_RAIL. I think its cause may be that the blocks that doesn't work extend another type of block (AbstractRailBlock or TorchBlock), but it might just be something else. I use MC 1.15.2 and Forge 31.1.0. The end of debug.log: [03Mar2020 18:18:58.080] [Server thread/DEBUG] [net.minecraftforge.registries.ObjectHolderRegistry/REGISTRIES]: Applying holder lookups [03Mar2020 18:18:58.085] [Server thread/DEBUG] [net.minecraftforge.registries.ObjectHolderRegistry/REGISTRIES]: Holder lookups applied [03Mar2020 18:18:58.089] [Server thread/DEBUG] [net.minecraftforge.fml.server.ServerLifecycleHooks/CORE]: Generating PackInfo named mod:forge for mod file /home/balint/.gradle/caches/forge_gradle/minecraft_user_repo/net/minecraftforge/forge/1.15.2-31.1.0_mapped_snapshot_20190719-1.14.3/forge-1.15.2-31.1.0_mapped_snapshot_20190719-1.14.3-recomp.jar [03Mar2020 18:18:58.089] [Server thread/DEBUG] [net.minecraftforge.fml.server.ServerLifecycleHooks/CORE]: Generating PackInfo named mod:railfunadventure for mod file /home/balint/data/programs/mc-modding/railfun_adventure/build/resources/main [03Mar2020 18:18:58.089] [Server thread/INFO] [net.minecraft.server.MinecraftServer/]: Found new data pack vanilla, loading it automatically [03Mar2020 18:18:58.090] [Server thread/INFO] [net.minecraft.resources.SimpleReloadableResourceManager/]: Reloading ResourceManager: Default, forge-1.15.2-31.1.0_mapped_snapshot_20190719-1.14.3-recomp.jar, main [03Mar2020 18:18:59.300] [Server thread/INFO] [net.minecraft.item.crafting.RecipeManager/]: Loaded 6 recipes [03Mar2020 18:19:00.196] [Server thread/INFO] [net.minecraft.advancements.AdvancementList/]: Loaded 825 advancements I'm quite new so I really hope that I didn't miss anything obvious.

Important Information

By using this site, you agree to our Terms of Use.

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.