Good evening, users of the forum, tell the newcomer what
needs to be fixed in the code so that everything starts working.
It also does not produce any errors, the game just starts, but there is no mod
Minecraft itself starts, but there are only 4 mods, and there should be 5.
package su.keliorw.spool.main;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.common.Mod.EventHandler;
import net.minecraftforge.fml.common.Mod.Instance;
import net.minecraftforge.fml.common.SidedProxy;
import net.minecraftforge.fml.common.event.FMLInitializationEvent;
import net.minecraftforge.fml.common.event.FMLPostInitializationEvent;
import net.minecraftforge.fml.common.event.FMLPreInitializationEvent;
import su.keliorw.spool.proxy.CommonProxy;
import su.keliorw.spool.reference.Reference;
@Mod(modid = Reference.modid, name = Reference.name, version = Reference.version,
acceptedMinecraftVersions = Reference.ACCEPTED_MINECRAFT_VERSION)
public class Main
{
@Instance
public static Main instance;
@SidedProxy(clientSide = Reference.CLIENT, serverSide = Reference.COMMON)
public static CommonProxy proxy;
@EventHandler
public static void preInit(FMLPreInitializationEvent event)
{
};
@EventHandler
public static void init(FMLInitializationEvent event)
{
};
@EventHandler
public static void postInit(FMLPostInitializationEvent event)
{
};
}