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StrategYTx

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Everything posted by StrategYTx

  1. disconnect and i'm trying to make mc.player.swingarm swing as fast as it can without causing desync
  2. lookAtPacket(crystal.posX, crystal.posY, crystal.posZ, mc.player); mc.playerController.attackEntity(mc.player, crystal); mc.player.swingArm(EnumHand.MAIN_HAND); systemTime = System.nanoTime() / 12345; Here is my code, I'm trying to make this go as fast as possible without making me dc.
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