Wait guys, I still don't don't understand... I shall send my code
-- Define the function to decrease hunger
local function decreaseHunger(player)
local currentHunger = player.getHunger()
-- Check if hunger is not already zero
if currentHunger > 0 then
player.setHunger(currentHunger - 1)
end
end
-- Register event to decrease hunger over time
script.registerEvent(EntityPlayer, function(player)
while true do
-- Decrease hunger every few seconds
decreaseHunger(player)
script.sleep(1000) -- Sleep for 1 second
end
end)
Any help appriecated.
It's been a while since I learnt Javascript or whatever Minecraft is made with... ... ...
...
Nicknotname Hungerinpeaceful xx