I am used to 1.7.10 modding but I decided to move forward to 1.8(I know that the current game version is 1.16 but I'm nostalgic) and I'm having errors on the ore generation at these lines:"WorldGenMinable gen = new WorldGenMinable(block, vienSize, generateIn);" and "gen.generate(world, random, xRand, yRand, zRand);". The error for the WorldGen Minable is:"The constructor WorldGenMinable(Block, int, Block) is undefined" and for the gen.gererate;"The method generate(World, Random, BlockPos) in the type WorldGenMinable is not applicable for the arguments (World, Random, int, int, int)". I decided to ignore them and run the game but as I was creating a new world, I got a crash report saying :
---- Minecraft Crash Report ----
// Daisy, daisy...
Time: 4/25/20 4:07 PM
Description: Exception in server tick loop
java.lang.Error: Unresolved compilation problems:
The constructor WorldGenMinable(Block, int, Block) is undefined
The method generate(World, Random, BlockPos) in the type WorldGenMinable is not applicable for the arguments (World, Random, int, int, int)
at nukesfromthefuture.UnknownGeneration.generateOre(UnknownGeneration.java:45)
at nukesfromthefuture.UnknownGeneration.generateOverWorld(UnknownGeneration.java:36)
at nukesfromthefuture.UnknownGeneration.generate(UnknownGeneration.java:23)
at net.minecraftforge.fml.common.registry.GameRegistry.generateWorld(GameRegistry.java:112)
at net.minecraft.world.gen.ChunkProviderServer.populate(ChunkProviderServer.java:293)
at net.minecraft.world.chunk.Chunk.populateChunk(Chunk.java:1206)
at net.minecraft.world.gen.ChunkProviderServer.originalLoadChunk(ChunkProviderServer.java:196)
at net.minecraft.world.gen.ChunkProviderServer.loadChunk(ChunkProviderServer.java:138)
at net.minecraft.world.gen.ChunkProviderServer.loadChunk(ChunkProviderServer.java:108)
at net.minecraft.server.MinecraftServer.initialWorldChunkLoad(MinecraftServer.java:343)
at net.minecraft.server.integrated.IntegratedServer.loadAllWorlds(IntegratedServer.java:113)
at net.minecraft.server.integrated.IntegratedServer.startServer(IntegratedServer.java:130)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:500)
at java.lang.Thread.run(Unknown Source)
A detailed walkthrough of the error, its code path and all known details is as follows:
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-- System Details --
Details:
Minecraft Version: 1.8
Operating System: Windows 10 (amd64) version 10.0
Java Version: 1.8.0_241, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 742363480 bytes (707 MB) / 1037959168 bytes (989 MB) up to 1037959168 bytes (989 MB)
JVM Flags: 3 total; -Xincgc -Xmx1024M -Xms1024M
IntCache: cache: 1, tcache: 1, allocated: 12, tallocated: 94
FML: MCP v9.10 FML v8.0.99.99 Minecraft Forge 11.14.4.1577 4 mods loaded, 4 mods active
States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
UCHIJAA mcp{9.05} [Minecraft Coder Pack] (minecraft.jar)
UCHIJAA FML{8.0.99.99} [Forge Mod Loader] (forgeSrc-1.8-11.14.4.1577.jar)
UCHIJAA Forge{11.14.4.1577} [Minecraft Forge] (forgeSrc-1.8-11.14.4.1577.jar)
UCHIJAA nff{1.0} [Elite_mlgbro's nukes from the future mod] (bin)
Loaded coremods (and transformers):
GL info: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
Profiler Position: N/A (disabled)
Player Count: 0 / 8; []
Type: Integrated Server (map_client.txt)
Is Modded: Definitely; Client brand changed to 'fml,forge'
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so can someone tell be a solution?