I cannot get my .getBox to work for some reason, any thoughts?
public GoatEntityModel() {
textureWidth = 64;
textureHeight = 64;
Body = new ModelRenderer(this);
Body.setRotationPoint(0.0F, 24.0F, 0.0F);
Torso = new ModelRenderer(this);
Torso.setRotationPoint(0.0F, 0.0F, 0.0F);
Body.addChild(Torso);
Torso.setTextureOffset(0, 0).addBox(-4.0F, -7.0F, -4.0F, 7.0F, 4.0F, 8.0F, 0.0F, false);
Head = new ModelRenderer(this);
Head.setRotationPoint(0.0F, 0.0F, 0.0F);
Body.addChild(Head);
Head.setTextureOffset(0, 0).addBox(-2.0F, -8.0F, -7.0F, 3.0F, 3.0F, 3.0F, 0.0F, false);
Legs = new ModelRenderer(this);
Legs.setRotationPoint(0.0F, 0.0F, 0.0F);
Body.addChild(Legs);
Front = new ModelRenderer(this);
Front.setRotationPoint(0.0F, 0.0F, 0.0F);
Legs.addChild(Front);
FrontRight = new ModelRenderer(this);
FrontRight.setRotationPoint(0.0F, 0.0F, 0.0F);
Front.addChild(FrontRight);
FrontRight.setTextureOffset(0, 12).addBox(-4.0F, -3.0F, -4.0F, 1.0F, 3.0F, 1.0F, 0.0F, false);
FrontLeft = new ModelRenderer(this);
FrontLeft.setRotationPoint(0.0F, 0.0F, 0.0F);
Front.addChild(FrontLeft);
FrontLeft.setTextureOffset(0, 0).addBox(2.0F, -3.0F, -4.0F, 1.0F, 3.0F, 1.0F, 0.0F, false);
Back = new ModelRenderer(this);
Back.setRotationPoint(0.0F, 0.0F, 0.0F);
Legs.addChild(Back);
BackRight = new ModelRenderer(this);
BackRight.setRotationPoint(0.0F, 0.0F, 0.0F);
Back.addChild(BackRight);
BackRight.setTextureOffset(0, 0).addBox(-4.0F, -3.0F, 3.0F, 1.0F, 3.0F, 1.0F, 0.0F, false);
BackLeft = new ModelRenderer(this);
BackLeft.setRotationPoint(0.0F, 0.0F, 0.0F);
Back.addChild(BackLeft);
BackLeft.setTextureOffset(0, 0).addBox(2.0F, -3.0F, 3.0F, 1.0F, 3.0F, 1.0F, 0.0F, false);
}