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discodancer

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  1. GlobalLootModifier <- I've been trying to understand what this thing is for about 4 days with no result!!! What should I do (which classes, jsons, folders should I create),(example codes best) to add new items to drop from entities (for example: wither_skeleton now drops 1-2 diamonds on death). - If you know the mods which use GLM show me them pls. - If you have an UNDERSTANDABLE instruction (not like millions of unexplained strings of code) - If you know a video which is about GLM pls give me the link. As you can understand I am not that one who is 5 years in Java and modding already so imagine as if you were talking to a baby. P.S. If I was not clear up yonder I can illustrate what my need is.
  2. I've examined a lot of explanations on events on the net but Unfortunately I don't clearly understand how to use events yet even though I preferred Option(2). I am beginner at java and all I want is: "wither skeleton drops 1-2(+1 with each level of looting) item_name on death". Do you have the simplest example of code to look at?
  3. Loot tables. I am creating a mod and I ran into a problem. I need wither skeleton to drop "negatite_mixture" (modded item) apart from usual coal, bones, swords. So what should I better do? I know what vanilla loot table .json file looks like and what consists of. I also heard something about "events" and "LootTableLoadEvent" ((( I replaced "minecraft:bone" with "aragonagemod:negatite_mixture" but it didnt work at all! ))) I DO want to know the way I should do! Could you please help with examples or some 1.2.3.4.5. Instructions? PLS
  4. I want it to be in "axe and sword" tab in recipe book as well as usual vanilla tools and weapons. But thanks for the answer!
  5. Problem. I want my custom items to be in recipe book but it doesn't happen even though the item is defined as "pickaxe" they don't appear in the appropriate tab. What should I type in my code and where? Also I noticed that recipe book takes creative tabs for recipes but it creates another problem: I have my modded items in creative mod tab already for easy access but not in any other vanilla creative tab.

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