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larsyuipo

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  1. Recently I started Minecraft modding, one of the things I wanted to do was opening chests remotely. For example by using a command. The goal is to get all the items from the chest without actually being at its location. Currently I have done the following, this gets a chest location from the world and opens a chest gui. While this does open a chest gui, it opens the client chest and not server side, meaning there are no items in it. RayTraceResult objectMouseOver = player.rayTrace(5, 1); TileEntityChest te = (TileEntityChest) player.world.getTileEntity(objectMouseOver.getBlockPos()); IInventory inv = null; if(te instanceof TileEntityChest) { TileEntityChest teChest = (TileEntityChest) te; inv = (IInventory) teChest; } IInventory finalInv = inv; Minecraft.getMinecraft().displayGuiScreen(new GuiChest(player.inventory, finalInv)); My question is, can I get the server side chest data or GUI within the code? And how to do this?
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