Jump to content

brzjomo

Members
  • Posts

    1
  • Joined

  • Last visited

Posts posted by brzjomo

  1. On 2/17/2020 at 7:59 PM, Ugdhar said:

    Have you looked at the DefaultBiomeFeatures class to see how vanilla ores get spawned?

    What exactly have you tried? (post code/links to github) What were the exact results?

     

    I haven't tried it yet myself, but looking in the class I mentioned above shows things like

    
       public static void addOres(Biome biomeIn) {
          biomeIn.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, Feature.ORE.withConfiguration(new OreFeatureConfig(OreFeatureConfig.FillerBlockType.NATURAL_STONE, COAL_ORE, 17)).func_227228_a_(Placement.COUNT_RANGE.func_227446_a_(new CountRangeConfig(20, 0, 0, 128))));
          biomeIn.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, Feature.ORE.withConfiguration(new OreFeatureConfig(OreFeatureConfig.FillerBlockType.NATURAL_STONE, IRON_ORE, 9)).func_227228_a_(Placement.COUNT_RANGE.func_227446_a_(new CountRangeConfig(20, 0, 0, 64))));
          biomeIn.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, Feature.ORE.withConfiguration(new OreFeatureConfig(OreFeatureConfig.FillerBlockType.NATURAL_STONE, GOLD_ORE, 9)).func_227228_a_(Placement.COUNT_RANGE.func_227446_a_(new CountRangeConfig(2, 0, 0, 32))));
          biomeIn.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, Feature.ORE.withConfiguration(new OreFeatureConfig(OreFeatureConfig.FillerBlockType.NATURAL_STONE, REDSTONE_ORE, 8)).func_227228_a_(Placement.COUNT_RANGE.func_227446_a_(new CountRangeConfig(8, 0, 0, 16))));
          biomeIn.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, Feature.ORE.withConfiguration(new OreFeatureConfig(OreFeatureConfig.FillerBlockType.NATURAL_STONE, DIAMOND_ORE, 8)).func_227228_a_(Placement.COUNT_RANGE.func_227446_a_(new CountRangeConfig(1, 0, 0, 16))));
          biomeIn.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, Feature.ORE.withConfiguration(new OreFeatureConfig(OreFeatureConfig.FillerBlockType.NATURAL_STONE, LAPIS_ORE, 7)).func_227228_a_(Placement.COUNT_DEPTH_AVERAGE.func_227446_a_(new DepthAverageConfig(1, 16, 16))));
       }

    and seems like a good place to start looking :)

    which class you exactly mean ? thx.

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.