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SopaDeToad

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  1. Hello partners. I have a Forge server with the following mods: https://i.ibb.co/Hz29N2F/Sin-t-tulo-1.png Server Log and debug: latest.log debug.log Client: debug.log latest.log The main problem I have is loading chunks, many times playing on my server I find places like this: Pressing "F3 + A" is corrected, but as I continue advancing on the map it appears more times. Another thing happens to me, I don't know if it is normal, but when I start Minecraft with Forge and mods, sometimes I get the message "Not responding" and it takes a long time to load. Is it normal for having about 70 mods? Thank you for your attention!.
  2. Thank you very much you are very kind :). I will look on the page and if not I will do tests. A greeting!.
  3. Thank you!. Having the server, would I have to modify it in the modpack of the client and the true server ?.
  4. Thanks for responding, is there a tutorial on that? I am new to managing Minecraft Forge servers and it would be appreciated
  5. Hello good morning friends of Minecraft !. A question, I have a server created with Forge from version 1.15.2 of Minecraft. Is there a mod that you can block some crafting of the game? And another question, is there a world management mod? also for that version of minecraft. I am looking for something similar to MultiVerse from Spigot / Bukkit but I guess there is no hahaha. Thank you!
  6. I mean, the server doesn't start. It stays in those last lines and does not advance. I think I have to put something in the console to confirm, I have put "confirm" but it doesn't work. What can be?
  7. Forgive my ignorance, but I do not understand what those last lines mean, I suppose there is the error. What should I do to solve it? Thank you!.
  8. Okay, it was my mistake. I was connecting to another server that I have for testing mods. I just removed the doggytalent mod and started the server, but now it doesn't load the server. I get an error at the end that I don't know how to solve, any idea? It does not load the server at all. https://pastebin.com/L1ZzB2pm
  9. You are right, even though it is removed from the server's mod folder, it seems to load the mod. Which may be due?. Thats weird... https://pastebin.com/gRQCDAzp I am hosted at Hosting https://shockbyte.com and have never had a problem with them.
  10. Hello, I don't have the mod installed on the server. I deleted it from the server and the client. So it seems strange to me, I want to remove it completely, but if I remove it from both sites it does not allow me to access the server, I get that error in the console. I just made a screenshot of the mods I have on the server: https://i.ibb.co/T1VKz9m/modsserver.png
  11. You are right, I just did the test again, and I leave you what appears: This appears to me in the console when I try to access: 11.05 11:52:34 [Server] INFO [32m[12:52:34] [User Authenticator #1/INFO] [minecraft/ServerLoginNetHandler]: UUID of player LagunaLife is d67a7b50-4759-4b4b-ad55-795e1a759efc 11.05 11:52:34 [Server] INFO [m[32m[12:52:34] [Netty Epoll Server IO #2/INFO] [journeymap/]: Dev Mode? 11.05 11:52:34 [Server] INFO [m[1;31m[12:52:34] [Netty Epoll Server IO #2/ERROR] [ne.mi.fm.ne.NetworkRegistry/NETREGISTRY]: Channels [doggytalents:channel] rejected their client side version number 11.05 11:52:34 [Server] INFO [m[1;31m[12:52:34] [Netty Epoll Server IO #2/ERROR] [ne.mi.fm.ne.FMLHandshakeHandler/FMLHANDSHAKE]: Terminating connection with client, mismatched mod list 11.05 11:52:34 [Disconnect] User [m[32m[12:52:34] [Server thread/INFO] [minecraft/ServerLoginNetHandler]: com.mojang.authlib.GameProfile@5e0d534[id=d67a7b50-4759-4b4b-ad55-795e1a759efc,name=LagunaLife,properties={textures=[com.mojang.authlib.properties.Property@7f80fb05]},legacy=false] (/81.37.91.188:61833) has disconnected, reason: Connection closed - mismatched mod channel list 11.05 11:52:48 [Server] INFO [m[32m[12:52:48] [User Authenticator #2/INFO] [minecraft/ServerLoginNetHandler]: UUID of player LagunaLife is d67a7b50-4759-4b4b-ad55-795e1a759efc 11.05 11:52:48 [Server] INFO [m[32m[12:52:48] [Netty Epoll Server IO #3/INFO] [journeymap/]: Dev Mode? 11.05 11:52:48 [Server] INFO [m[1;31m[12:52:48] [Netty Epoll Server IO #3/ERROR] [ne.mi.fm.ne.NetworkRegistry/NETREGISTRY]: Channels [doggytalents:channel] rejected their client side version number 11.05 11:52:48 [Server] INFO [m[1;31m[12:52:48] [Netty Epoll Server IO #3/ERROR] [ne.mi.fm.ne.FMLHandshakeHandler/FMLHANDSHAKE]: Terminating connection with client, mismatched mod list 11.05 11:52:48 [Disconnect] User [m[32m[12:52:48] [Server thread/INFO] [minecraft/ServerLoginNetHandler]: com.mojang.authlib.GameProfile@213b5cea[id=d67a7b50-4759-4b4b-ad55-795e1a759efc,name=LagunaLife,properties={textures=[com.mojang.authlib.properties.Property@5c6f2c2b]},legacy=false] (/81.37.91.188:61836) has disconnected, reason: Connection closed - mismatched mod channel list Server: debug.log https://pastebin.com/jjYNzd8x Server: latest.log: https://pastebin.com/VuXEY5WM Client: latest.log https://pastebin.com/RPi7a2yE THANK YOU!
  12. Hello friends, I have a very strange problem to see if you can help me. I have a server with Minecraft Forge version 1.15.2, and forge on: 31.1.74. The server works properly, but a very strange thing happens. I want to remove the Doggy Talents plugin from the server: https://www.curseforge.com/minecraft/mc-mods/doggy-talents when I remove it from the server and from the client I get the following error: https://i.ibb.co/mGYQ7Hx/2020-05-10-19-23-18.png I've been researching and it's supposed to be when it doesn't have the same server and client mods. And when I put the mod back on, I can re-enter with no problems. I have tried local server on my PC and that doesn't happen, if I eliminate doggy talent I can access the server perfectly. Do you know where the error is? Thank you!.
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