alright here is all the files being used
TileEntityJumper.class
package ZCraft.Manager.Jumper;
import java.util.ArrayList;
import java.util.Iterator;
import java.util.List;
import ZCraft.Blocks.BlockJumper;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityList;
import net.minecraft.entity.EntityLiving;
import net.minecraft.nbt.NBTBase;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.nbt.NBTTagList;
import net.minecraft.network.packet.Packet;
import net.minecraft.network.packet.Packet132TileEntityData;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.util.WeightedRandom;
import net.minecraft.world.World;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
public class TileEntityJumper extends TileEntity
{
public TileEntityJumper()
{
}
/**
* Reads a tile entity from NBT.
*/
public void readFromNBT(NBTTagCompound par1NBTTagCompound)
{
super.readFromNBT(par1NBTTagCompound);
GuiJumper.HeighLevel = par1NBTTagCompound.getInteger("HeighLevel");
GuiJumper.isSelected = par1NBTTagCompound.getInteger("isSelected");
GuiJumper.NORTHDIST = par1NBTTagCompound.getInteger("NORTHDIST");
GuiJumper.SOUTHDIST = par1NBTTagCompound.getInteger("SOUTHDIST");
GuiJumper.EASTDIST = par1NBTTagCompound.getInteger("EASTDIST");
GuiJumper.WESTDIST = par1NBTTagCompound.getInteger("WESTDIST");
//BlockJumper.Cname = par1NBTTagCompound.getString("Cname");
}
/**
* Writes a tile entity to NBT.
*/
public void writeToNBT(NBTTagCompound par1NBTTagCompound)
{
super.writeToNBT(par1NBTTagCompound);
par1NBTTagCompound.setInteger("HeighLevel", GuiJumper.HeighLevel);
par1NBTTagCompound.setInteger("isSelected", GuiJumper.isSelected);
par1NBTTagCompound.setInteger("NORTHDIST", GuiJumper.NORTHDIST);
par1NBTTagCompound.setInteger("SOUTHDIST", GuiJumper.SOUTHDIST);
par1NBTTagCompound.setInteger("EASTDIST", GuiJumper.EASTDIST);
par1NBTTagCompound.setInteger("WESTDIST", GuiJumper.WESTDIST);
//par1NBTTagCompound.setString("Cname", BlockJumper.Cname);
System.out.println("writeToNBT");
}
}
GuiJumper.class
package ZCraft.Manager.Jumper;
import ZCraft.Blocks.BlockExtendChestIron;
import ZCraft.Blocks.BlockJumper;
import net.minecraft.client.gui.GuiButton;
import net.minecraft.client.gui.GuiMainMenu;
import net.minecraft.client.gui.GuiOptions;
import net.minecraft.client.gui.GuiScreen;
import net.minecraft.client.gui.GuiShareToLan;
import net.minecraft.client.gui.achievement.GuiAchievements;
import net.minecraft.client.gui.achievement.GuiStats;
import net.minecraft.client.multiplayer.WorldClient;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.nbt.NBTTagList;
import net.minecraft.stats.StatList;
import net.minecraft.util.StatCollector;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
@SideOnly(Side.CLIENT)
public class GuiJumper extends GuiScreen
{
/** Also counts the number of updates, not certain as to why yet. */
private int updateCounter2 = 0;
/** Counts the number of screen updates. */
private int updateCounter = 0;
/**
* Adds the buttons (and other controls) to the screen in question.
*/
public static int isSelected;
public static String DirText;
public static int NORTHDIST;
public static int SOUTHDIST;
public static int EASTDIST;
public static int WESTDIST;
public static int HeighLevel;
public void initGui()
{
this.updateCounter2 = 0;
this.controlList.clear();
this.controlList.add(new GuiButton(0, 100,50,40,12, "NORTH"));
this.controlList.add(new GuiButton(1, 100,50 + 13,40,12, "SOUTH"));
this.controlList.add(new GuiButton(2, 100,50 + 13 + 13,40,12, "EAST"));
this.controlList.add(new GuiButton(3, 100,50 + 13 + 13+13,40,12, "WEST"));
this.controlList.add(new GuiButton(4, 100,50 + 59,40,12, "Height"));
this.controlList.add(new GuiButton(5, 100,50 + 59 + 13,80,12, "NORTH DIST"));
this.controlList.add(new GuiButton(6, 100,50 + 59 + 13 + 13,80,12, "SOUTH DIST"));
this.controlList.add(new GuiButton(7, 100,50 + 59 + 13 + 13 + 13,80,12, "WEST DIST"));
this.controlList.add(new GuiButton(8, 100,50 + 59 + 13 + 13 + 13 + 13,80,12, "EAST DIST"));
}
protected void actionPerformed(GuiButton par1GuiButton)
{
switch (par1GuiButton.id)
{
case 0:
isSelected = 0;//
DirText = "NORTH";
this.updateScreen();
break;
case 1:
isSelected = 1;//
DirText = "SOUTH";
this.updateScreen();
break;
case 2:
isSelected = 3;//
DirText = "EAST";
this.updateScreen();
break;
case 3:
isSelected = 4;//
DirText = "WEST";
this.updateScreen();
break;
case 4:
if(HeighLevel >= 0 && HeighLevel <= 9){
HeighLevel = HeighLevel + 1;
}else{
HeighLevel = 1;
}
break;
case 5:
if(NORTHDIST >= -9 && NORTHDIST <= 0){
NORTHDIST = NORTHDIST - 1;
}else{
NORTHDIST = -1;
}
break;
case 6:
if(SOUTHDIST >= 0 && SOUTHDIST <= 9){
SOUTHDIST = SOUTHDIST + 1;
}else{
SOUTHDIST = 1;
}
break;
case 7:
if(WESTDIST >= -9 && WESTDIST <= 0){
WESTDIST = WESTDIST - 1;
}else{
WESTDIST = -1;
}
break;
case 8:
if(EASTDIST >= 0 && EASTDIST <= 9){
EASTDIST = EASTDIST + 1;
}else{
EASTDIST = 1;
}
break;
}
}
/**
* Called from the main game loop to update the screen.
*/
public void updateScreen()
{
super.updateScreen();
++this.updateCounter;
}
/**
* Draws the screen and all the components in it.
*/
public void drawScreen(int par1, int par2, float par3)
{
this.drawDefaultBackground();
//System.out.println(NBTTest);
this.drawCenteredString(this.fontRenderer, "Last Rider " + BlockJumper.Cname, this.width / 2, 40 - 10, 16777215);
this.drawCenteredString(this.fontRenderer, "Jumper Controls", this.width / 2, 40, 16777215);
this.drawString(this.fontRenderer, "Dir is " + DirText, 200, 50, 4159186);
this.drawString(this.fontRenderer, "Height is " + HeighLevel, 200, 60, 4159186);
this.drawString(this.fontRenderer, "NORTH DIST is " + NORTHDIST, 200, 80, 4159186);
this.drawString(this.fontRenderer, "SOUTH DIST is " + SOUTHDIST, 200, 90, 4159186);
this.drawString(this.fontRenderer, "WEST DIST is " + WESTDIST, 200, 110, 4159186);
this.drawString(this.fontRenderer, "EAST DIST is " + EASTDIST, 200, 120, 4159186);
super.drawScreen(par1, par2, par3);
}
}
BlockJumper.class
package ZCraft.Blocks;
import static net.minecraftforge.common.ForgeDirection.DOWN;
import java.util.Iterator;
import java.util.Random;
import ZCraft.ZCraft;
import ZCraft.Manager.IronChestExtended.TileEntityExtednedIronChest;
import ZCraft.Manager.Jumper.TileEntityJumper;
import ZCraft.Manager.Jumper.GuiJumper;
import net.minecraft.block.Block;
import net.minecraft.block.BlockContainer;
import net.minecraft.block.material.Material;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.EntityLiving;
import net.minecraft.entity.item.EntityItem;
import net.minecraft.entity.passive.EntityOcelot;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.IInventory;
import net.minecraft.inventory.InventoryLargeChest;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTBase;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.nbt.NBTTagList;
import net.minecraft.nbt.NBTTagString;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.tileentity.TileEntityChest;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.util.MathHelper;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import net.minecraftforge.event.entity.player.PlayerEvent;
public class BlockJumper extends BlockContainer
{
private Random random = new Random();
protected BlockJumper(int par1)
{
super(par1, Material.wood);
this.setCreativeTab(ZCraft.ZCraftTab);
}
public String getTextureFile(){
return "/ZCraft/ZCraftSheet.png/";
}
public int getBlockTextureFromSide(int i)
{
return 5;
}
public static String Cname;
public boolean onBlockActivated(World par1World, int par2, int par3, int par4, EntityPlayer player, int par6, float par7, float par8, float par9)
{
//Cname = player.username;
Object var10 = (TileEntityJumper)par1World.getBlockTileEntity(par2, par3, par4);
if(player.isSneaking() == true){
if(GuiJumper.isSelected == 0){//north
player.setVelocity(0, GuiJumper.HeighLevel, GuiJumper.NORTHDIST);
}else
if(GuiJumper.isSelected == 1){//south
player.setVelocity(0, GuiJumper.HeighLevel, GuiJumper.SOUTHDIST);
}else
if(GuiJumper.isSelected == 3){
player.setVelocity(GuiJumper.EASTDIST, GuiJumper.HeighLevel, 0);
}else
if(GuiJumper.isSelected == 4){//west
player.setVelocity(GuiJumper.WESTDIST, GuiJumper.HeighLevel, 0);
}
return true;
}else{
player.displayGUIJumper();
return false;
}
}
@Override
public TileEntity createNewTileEntity(World var1) {
// TODO Auto-generated method stub
return new TileEntityJumper();
}
}