thanks for your response.
No i'm not using 1.15.2, I'm using 1.12.2.
And shouldn't forge call it in the right order, because it is calling the render method?
I am trying to add pipes with fluids in it.
I render my pipes in the tile entity special renderer and i tried to draw the fluids there too.
But OpenGL doesn't render the depth correctly, at some points my pipes are not getting rendered behind the water (see image).
I think i did everything right, but i need to change some OpenGL settings.
Source: https://gist.github.com/RythenGlyth/edcead40fecea893dd48da1cec05ecb2
Thanks in advance
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