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SkySibe

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Everything posted by SkySibe

  1. I didn't find any and didn't manage it to work, I'll appreciate your help thanks by far.
  2. What should I need to do? I didn't understand... do I need to delete this function?: @SubscribeEvent public static void loadCompleteEvent() { genOre.addRubyOre(); } and insteand in this what should I call and how? private void setup(final FMLCommonSetupEvent event) { } and what should I change here except unusing extents? and how do I use DeferredWorkQueue insteand of addFeature?? public class genOre{ private static final BlockState RUBY_ORE = BlockInit.ruby_ore.getDefaultState(); public static void addRubyOre() { for (Biome biomeIn : ForgeRegistries.BIOMES) { if (biomeIn == Biomes.DARK_FOREST || biomeIn == Biomes.DARK_FOREST_HILLS) { biomeIn.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, Feature.ORE.withConfiguration(new OreFeatureConfig(OreFeatureConfig.FillerBlockType.NATURAL_STONE, RUBY_ORE, 12)).withPlacement(Placement.COUNT_RANGE.configure(new CountRangeConfig(0, 3, 9, 40)))); } else { biomeIn.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, Feature.ORE.withConfiguration(new OreFeatureConfig(OreFeatureConfig.FillerBlockType.NATURAL_STONE, RUBY_ORE, 9)).withPlacement(Placement.COUNT_RANGE.configure(new CountRangeConfig(0, 1, 6, 40)))); } } } }
  3. I've looked at the DefaultBiomeFeatures class of the vanilla code and created this class in the mod folder in the world.gen packages: package com.SkySibe.testmod.world.gen; import com.SkySibe.testmod.init.BlockInit; import net.minecraft.block.BlockState; import net.minecraft.world.biome.Biome; import net.minecraft.world.biome.Biomes; import net.minecraft.world.biome.DefaultBiomeFeatures; import net.minecraft.world.gen.GenerationStage; import net.minecraft.world.gen.feature.Feature; import net.minecraft.world.gen.feature.OreFeatureConfig; import net.minecraft.world.gen.placement.CountRangeConfig; import net.minecraft.world.gen.placement.Placement; import net.minecraftforge.registries.ForgeRegistries; public class genOre extends DefaultBiomeFeatures{ private static final BlockState RUBY_ORE = BlockInit.ruby_ore.getDefaultState(); public static void addRubyOre() { for (Biome biomeIn : ForgeRegistries.BIOMES) { if (biomeIn == Biomes.DARK_FOREST || biomeIn == Biomes.DARK_FOREST_HILLS) { biomeIn.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, Feature.ORE.withConfiguration(new OreFeatureConfig(OreFeatureConfig.FillerBlockType.NATURAL_STONE, RUBY_ORE, 12)).withPlacement(Placement.COUNT_RANGE.configure(new CountRangeConfig(0, 3, 9, 40)))); } else { biomeIn.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, Feature.ORE.withConfiguration(new OreFeatureConfig(OreFeatureConfig.FillerBlockType.NATURAL_STONE, RUBY_ORE, 9)).withPlacement(Placement.COUNT_RANGE.configure(new CountRangeConfig(0, 1, 6, 40)))); } } } } In the mod folder in the main mod class I've created the function 'loadCompleteEvent': package com.SkySibe.testmod; import org.apache.logging.log4j.LogManager; import org.apache.logging.log4j.Logger; import com.SkySibe.testmod.world.gen.genOre; import net.minecraftforge.common.MinecraftForge; import net.minecraftforge.eventbus.api.SubscribeEvent; import net.minecraftforge.fml.common.Mod; import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent; import net.minecraftforge.fml.event.lifecycle.FMLCommonSetupEvent; import net.minecraftforge.fml.event.lifecycle.FMLLoadCompleteEvent; import net.minecraftforge.fml.javafmlmod.FMLJavaModLoadingContext; // The value here should match an entry in the META-INF/mods.toml file @Mod("testmod") public class TestMod { // Directly reference a log4j logger. private static final Logger LOGGER = LogManager.getLogger(); public static final String MOD_ID = "testmod"; public static TestMod instance; public TestMod() { // Register the setup method for modloading FMLJavaModLoadingContext.get().getModEventBus().addListener(this::setup); // Register the doClientStuff method for modloading FMLJavaModLoadingContext.get().getModEventBus().addListener(this::doClientStuff); instance = this; // Register ourselves for server and other game events we are interested in MinecraftForge.EVENT_BUS.register(this); } private void setup(final FMLCommonSetupEvent event) { } private void doClientStuff(final FMLClientSetupEvent event) { } @SubscribeEvent public static void loadCompleteEvent() { genOre.addRubyOre(); } } I would like some help I'm pretty new to this although I've some experience with Java. btw I need help with adding xp to the ore mining, if you can tell me where do I find the vanilla class that doing it and how to modify it, it will help a lot. Thank.
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