Hi,
I've made a block with a single inventory slot (according to this tutorial: http://www.minecraftforge.net/wiki/Containers_and_GUIs) and everything works fine. Know I want to change the appearance of the block based on the item in the inventory. I implemented the ISimpleBlockRenderingHandler interface and in the renderWorldBlock method I want to get the item stored in the inventory like this:
TileEntityTiny tileEntity = (TileEntityTiny) world.getBlockTileEntity(x, y, z);
ItemStack itemStack = tileEntity.getStackInSlot(0);
The problem with this is: itemStack is null, until I opened the GUI once. The readFromNBT() method of the TileEntity gets called correctly, so I assume it might be a synching problem with the client, but I have no clue, where to look at.
Thanks for your help!