Everything posted by foreverstranded
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Save coords of chunk when it gets loaded client side
Hi, I want to get x,z coordinates of chunk when I load it client side from server but I don't know what event I need to use or how to do that. I know how to render overlay with @SubscribeEvent onRender but in my case idk what to do.
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problem with Reflections
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problem with Reflections
I prly realized
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problem with Reflections
Can you point me to the problem, please. I am missing something
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problem with Reflections
For some reason randomSeed field is getting unlocked but worldInfo is not. worldInfo is object of WorldInfo class, world is object of World class randomSeed is a long int, WorldInfo is a public class, World is a public abstract class
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[1.15.2] Set seed to World object
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[1.15.2] Set seed to World object
I still don't get it
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[1.15.2] Set seed to World object
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[1.15.2] Set seed to World object
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[1.15.2] Set seed to World object
ok, thank you guys, will use it!
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[1.15.2] Set seed to World object
can I get IllegalAccessException when I use it?
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[1.15.2] Set seed to World object
Is there any way to set seed to World object? Asking cause I found only private fields and getSeed methods
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[1.15.2] get World variable from save
Yep, this will be tough
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[1.15.2] get World variable from save
Thanks!
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[1.15.2] get World variable from save
or is there any open projects that involves MinecraftServer?
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[1.15.2] get World variable from save
or I better ask: how can I create instance of MinecraftServer?
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[1.15.2] get World variable from save
Nope, I was wrong. There is no New instace creation for MinecraftServer.java. Only instanceof in Snooper class. Is this what I need to create instance of MinecraftServer?
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[1.15.2] get World variable from save
I see... But do you know in which class Minecraft creates MinecraftServer? Can't find EDIT: I realized it is in New instance creation
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[1.15.2] get World variable from save
I understand, but if I know the seed and know that generation settings are default can I somehow create World object?
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[1.15.2] get World variable from save
to generate chunk at my client and then compare it with one that is on the server. for example too see what blocks got changed from natural generation.
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[1.15.2] get World variable from save
I figured out how to get current loaded world via Minecraft class but it still probably won't work because, I suppose, you can't get full WorldInfo from server.
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[1.15.2] get World variable from save
I wanted to create World variable with already set parametres like WorldInfo, Seed. I need this to use create ChunkGeneratorOverworld at my client while I'm on server.
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[1.15.2] get World variable from save
Hi, is there any way to create world variable from save file? Something like this: World currentWorld = new World("pathToDirectory");
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[1.15.2] work with chunks
How can I generate chunks by seed and coordinates,store and compare them?
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[1.15.2] get chunk
How can I get chunk from loaded world?
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