I have keybinding for key L.
flush = new KeyBinding("flush", Keyboard.KEY_L, "misc");
...
ClientRegistry.registerKeyBinding(flush);
Ingame it's working fine, but when I open inventory or chest the bind is not working.
I'm checking `InputEvent.KeyInputEvent` event with `flush.isKeyDown()` and `flush.isPressed()`. When I open inventory, the event is not fired.
I tried `PlayerTickEvent` with isKeyDown and isPressed, but it seems not to update the keybind while the inventory is open.
I tried reverse inventory tweaks (key R sort the inv, even when it's open), but I achieved no progress.
What should I use to check, if the key was pressed when inventory is open?