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Forge 1.12.2 Crashing when opened
Nevermind, I got it to work by removing my 1.8.9 mods from the folder...
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Mrfatskin joined the community
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Forge 1.12.2 Crashing when opened
So I've been trying to play a mod that is in 1.12.2 and when I try to download Forge 1.12.2 and load the game, it crashes. The game says "The game crashed whilst initializing game Error: java.lang.NoClassDefFoundError: bnk" Here is the crash report and thanks for the help <3 ---- Minecraft Crash Report ---- WARNING: coremods are present: Contact their authors BEFORE contacting forge // My bad. Time: 6/20/20 4:48 PM Description: Initializing game java.lang.NoClassDefFoundError: bnk at java.lang.Class.getDeclaredFields0(Native Method) at java.lang.Class.privateGetDeclaredFields(Class.java:2583) at java.lang.Class.getField0(Class.java:2975) at java.lang.Class.getField(Class.java:1701) at net.minecraftforge.fml.client.FMLClientHandler.detectOptifine(FMLClientHandler.java:293) at net.minecraftforge.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:216) at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:467) at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) at net.minecraft.client.main.Main.main(SourceFile:123) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:497) at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) at net.minecraft.launchwrapper.Launch.main(Launch.java:28) Caused by: java.lang.ClassNotFoundException: bnk at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:191) at java.lang.ClassLoader.loadClass(ClassLoader.java:424) at java.lang.ClassLoader.loadClass(ClassLoader.java:357) ... 15 more Caused by: java.lang.NullPointerException A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Head -- Thread: Client thread Stacktrace: at java.lang.Class.getDeclaredFields0(Native Method) at java.lang.Class.privateGetDeclaredFields(Class.java:2583) at java.lang.Class.getField0(Class.java:2975) at java.lang.Class.getField(Class.java:1701) at net.minecraftforge.fml.client.FMLClientHandler.detectOptifine(FMLClientHandler.java:293) at net.minecraftforge.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:216) at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:467) -- Initialization -- Details: Stacktrace: at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) at net.minecraft.client.main.Main.main(SourceFile:123) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:497) at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) at net.minecraft.launchwrapper.Launch.main(Launch.java:28) -- System Details -- Details: Minecraft Version: 1.12.2 Operating System: Windows 10 (amd64) version 10.0 Java Version: 1.8.0_51, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 666615776 bytes (635 MB) / 939524096 bytes (896 MB) up to 8589934592 bytes (8192 MB) JVM Flags: 8 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx8G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0 FML: Loaded coremods (and transformers): Launched Version: 1.12.2-forge-14.23.5.2854 LWJGL: 2.9.4 OpenGL: Intel(R) HD Graphics 530 GL version 4.5.0 - Build 25.20.100.6446, Intel GL Caps: Using GL 1.3 multitexturing. Using GL 1.3 texture combiners. Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported. Shaders are available because OpenGL 2.1 is supported. VBOs are available because OpenGL 1.5 is supported. Using VBOs: Yes Is Modded: Definitely; Client brand changed to 'fml,forge' Type: Client (map_client.txt) Resource Packs: Current Language: ~~ERROR~~ NullPointerException: null Profiler Position: N/A (disabled) CPU: 4x Intel(R) Core(TM) i5-6400T CPU @ 2.20GHz Also, Im pretty stupid with this kind of thing so if I could have a detailed explanation to fix, that'd be appreciated
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