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kekmybrain

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  1. Whenever i try to run the "runClient" i get this error "/home/epik/JavaProjects/EpikHax/src/main/java: Value too large for defined data type" Here is a screenshot : https://imgur.com/a/DoZ5ej4 version : 1.12.2 I have not written a single line of code, this happen when i am just trying to set up the project for the first time. Thanks for any help!
  2. I found what i was looking for. It was very simple. This is the code if anyone else ever needs it. mc.playerController.processRightClick(mc.player, mc.world, EnumHand.MAIN_HAND);
  3. Yes i know, I'm just very new in forge coding and java, so what you mean is to create a new item that is exactly like the ender pearl?
  4. Okay. edit: if someone knows how to do what im looking for please help me.
  5. Its fine xD, do you know how i could throw the pearl or rightclick via code?
  6. Yes, i want to automate that.
  7. But for that you would need op. What i need is just a way to throw the enderpearl that already is in my hand.
  8. You cant spawn entities in multiplayer? It is a forge client.
  9. That wont work on multiplayer servers tho? is there anyway i can just throw the ender pearl in my current slot. Maybe it click right click for me or some packet that can throw it.
  10. Yes, is that not allowed?
  11. Hello, so I'm making a client and i made it so that whenever i turn on a module it will switch to the enderpearl in my hotbar then when i turn it off it will switch back to the item slot i was previous in. How would i throw the enderpearl?. Via a packet or something. I just need to know how i can throw it using code.
  12. package me.kek.kekclient.event.events; import net.minecraft.client.gui.GuiScreen; import net.minecraftforge.client.event.RenderGameOverlayEvent; import net.minecraftforge.fml.common.eventhandler.SubscribeEvent; public class WaterMarkThing extends GuiScreen { @SubscribeEvent public void onRender(RenderGameOverlayEvent event) { if (event.getType() == RenderGameOverlayEvent.ElementType.ALL) { drawRect(10, 10, 10, 10, 0xb8352c); } } } This code does not show a rectangle Do you know why it does not? I also put it in the eventbus in the init
  13. How would i make a event that draws a simple rectangle on the screen?
  14. I'm looking at a minecraft mod and it has this code Minecraft mc = Minecraft.getMinecraft(); public ConfigUtils() { this.ye = new File(mc.gameDir + File.separator + "ye"); if (!this.ye.exists()) { this.ye.mkdirs(); } And when im trynna code something similair, i cant find the gameDir settings in mc
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