The game thinks my bluetooth adapter is a broken Gamepad. But I do not have a gamepad! bluetooth headphones only.
I use the official launcher, install Forge and get this error.
Neither mods nor resource packs, nothing is installed. Only vanilla minecraft and forge.
Without Forge, this error does not occur. If I disconnect the bluetooth adapter from the computer, the game starts without errors.
Other new versions of Forge cause a similar error, version 31.2.0 and 31.2.31 also does not work.
Completely uninstalling minecraft and reinstalling everything again does not give any result.
I use a Bluetooth adapter for headphones, so I can’t refuse it, because then I have to play without sound.
Perhaps there is a quick fix? Is it possible to force the game not to check for a gamepad at all?
The game crashed whilst initializing game Error: java.lang.IllegalStateException: GLFW error before init: [0x10004]Invalid button in gamepad mapping 03000000ffff00000000000000000000 (GameStop Gamepad)
Bug report
---- Minecraft Crash Report ----
// This is a token for 1 free hug. Redeem at your nearest Mojangsta: [~~HUG~~]
Time: 07.07.20 22:24
Description: Initializing game
java.lang.IllegalStateException: GLFW error before init: [0x10004]Invalid button in gamepad mapping 03000000ffff00000000000000000000 (GameStop Gamepad)
at com.mojang.blaze3d.platform.GLX.func_229879_lam_(SourceFile:64) ~[?:?] {re:classloading}
at com.mojang.blaze3d.platform.GLX$$Lambda$1988/280862192.accept(Unknown Source) ~[?:?] {}
at net.minecraft.client.MainWindow.func_211162_a(MainWindow.java:130) ~[?:?] {re:classloading,pl:runtimedistcleaner:A}
at com.mojang.blaze3d.platform.GLX._initGlfw(SourceFile:63) ~[?:?] {re:classloading}
at com.mojang.blaze3d.systems.RenderSystem.initBackendSystem(SourceFile:996) ~[?:?] {re:classloading}
at net.minecraft.client.Minecraft.<init>(Minecraft.java:371) [?:?] {re:classloading,pl:accesstransformer:B,pl:runtimedistcleaner:A}
at net.minecraft.client.main.Main.main(SourceFile:166) [?:?] {re:classloading}
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] {}
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] {}
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] {}
at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] {}
at net.minecraftforge.fml.loading.FMLClientLaunchProvider.lambda$launchService$0(FMLClientLaunchProvider.java:56) [forge-1.15.2-31.2.0.jar:31.2] {}
at net.minecraftforge.fml.loading.FMLClientLaunchProvider$$Lambda$399/818093527.call(Unknown Source) [forge-1.15.2-31.2.0.jar:31.2] {}
at cpw.mods.modlauncher.LaunchServiceHandlerDecorator.launch(LaunchServiceHandlerDecorator.java:37) [modlauncher-5.1.0.jar:?] {}
at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:54) [modlauncher-5.1.0.jar:?] {}
at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:72) [modlauncher-5.1.0.jar:?] {}
at cpw.mods.modlauncher.Launcher.run(Launcher.java:81) [modlauncher-5.1.0.jar:?] {}
at cpw.mods.modlauncher.Launcher.main(Launcher.java:65) [modlauncher-5.1.0.jar:?] {}
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Thread: Render thread
Stacktrace:
at com.mojang.blaze3d.platform.GLX.func_229879_lam_(SourceFile:64)
at com.mojang.blaze3d.platform.GLX$$Lambda$1988/280862192.accept(Unknown Source)
at net.minecraft.client.MainWindow.func_211162_a(MainWindow.java:130)
at com.mojang.blaze3d.platform.GLX._initGlfw(SourceFile:63)
at com.mojang.blaze3d.systems.RenderSystem.initBackendSystem(SourceFile:996)
at net.minecraft.client.Minecraft.<init>(Minecraft.java:371)
-- Initialization --
Details:
Stacktrace:
at net.minecraft.client.main.Main.main(SourceFile:166)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:497)
at net.minecraftforge.fml.loading.FMLClientLaunchProvider.lambda$launchService$0(FMLClientLaunchProvider.java:56)
at net.minecraftforge.fml.loading.FMLClientLaunchProvider$$Lambda$399/818093527.call(Unknown Source)
at cpw.mods.modlauncher.LaunchServiceHandlerDecorator.launch(LaunchServiceHandlerDecorator.java:37)
at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:54)
at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:72)
at cpw.mods.modlauncher.Launcher.run(Launcher.java:81)
at cpw.mods.modlauncher.Launcher.main(Launcher.java:65)
-- System Details --
Details:
Minecraft Version: 1.15.2
Minecraft Version ID: 1.15.2
Operating System: Windows 10 (amd64) version 10.0
Java Version: 1.8.0_51, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 1200346472 bytes (1144 MB) / 2147483648 bytes (2048 MB) up to 2147483648 bytes (2048 MB)
CPUs: 16
JVM Flags: 9 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xss1M -Xmx2G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M
Launched Version: 1.15.2-forge-31.2.0
Backend library: LWJGL version 3.2.2 build 10
Backend API: NO CONTEXT
GL Caps:
Using VBOs: Yes
Is Modded: Definitely; Client brand changed to 'forge'
Type: Client (map_client.txt)
CPU: <unknown>
I recorded a small clip for clarity
Sorry if something is not clear, I use google translate