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nayna

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Everything posted by nayna

  1. Yeah, that makes sense. Thank you for clarifying!
  2. Yes, it worked once I overrode both recipes
  3. I followed the steps you mentioned but I could still create the Wooden Pickaxe. The advancement worked first try. I then found out there are 2 recipes: vanilla: { "type": "minecraft:crafting_shaped", "pattern": [ "XXX", " # ", " # " ], "key": { "#": { "item": "minecraft:stick" }, "X": { "tag": "minecraft:planks" } }, "result": { "item": "minecraft:wooden_pickaxe", } } forge: { "type": "minecraft:crafting_shaped", "pattern": [ "XXX", " # ", " # " ], "key": { "#": { "tag": "forge:rods/wooden" }, "X": { "tag": "minecraft:planks" } }, "result": { "item": "minecraft:wooden_pickaxe", } } So I did an override for both of these recipes and then I could not create the Wooden Pickaxe. I noticed this because I made the custom recipe for the Wooden Pickaxe, which had a different pattern (and it worked), and decided to result air on that one, and I could not create the Wooden Pickaxe with the new pattern! Therefore I searched through the forge and vanilla recipes and found the 2 recipes. I assume that when the vanilla recipe is overrode alone, the forge recipe will work, and when the forge recipe is overrode alone, the vanilla one will work. But the vanilla could be? Then would forge automatically know to make the pattern unavailable when the vanilla one is overrode?
  4. Hm, I tried to override the forge version only but I could still create a Wooden Pickaxe. Maybe I didn't place the recipe correctly? I placed both recipes in resources/data/minecraft/recipes
  5. Thank you for this thread! I was looking for the same info. One thing I can add from my experience is that one item can have multiple recipes (I wanted to override a Wooden Pickaxe, which I found has a minecraft vanilla recipe AND a forge recipe (?)), so you will have to override all the recipes to fully get rid of the vanilla behavior.
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